Well, I just wanted to share a little idea we had months ago (December last year to be exact) that we want to check out further for our next project. Sure it will be a lot of work to get this right but even with a standard UT2k3 player model the effect it has looks pretty promising.
We named it 'true first person' where your view is using the player models head as your camera location all the time. The standard 1st person view will no longer exist and everything will be done in 3rd person animations that you see directly from your players head. So it will be a pretty realistic look if done right.
I don't want to go into more details now cause it was a very early development idea (three lines of code actually get you the effect) but I hope you all can see what potential is lying within.
Attached is a little example 'game mode' for UT2k3. After unzipping the file into your UT2k3 folder you will be able to select the IFOR 'game mode' within InstantAction and any DM map to play around in. You should start it with zero bots at first to get familiar with the new look.
To get into the special 'true first person' view simply use the behindview 1 command and your view will switch to a 3rd person view using your player models headbone as camera location.
Don't forget to walk around and not always run, cause this will get you seasick pretty fast... and the taunt animations should be tried out too.
Have fun with it and take in mind that the player animations from the UT2k3 models were not designed for such a camera perspective. Just think about the potential it has and what stuff we had in mind almost a year ago already
The attached file is only 2kb and worth to be checked out.
Have fun!
We named it 'true first person' where your view is using the player models head as your camera location all the time. The standard 1st person view will no longer exist and everything will be done in 3rd person animations that you see directly from your players head. So it will be a pretty realistic look if done right.
I don't want to go into more details now cause it was a very early development idea (three lines of code actually get you the effect) but I hope you all can see what potential is lying within.
Attached is a little example 'game mode' for UT2k3. After unzipping the file into your UT2k3 folder you will be able to select the IFOR 'game mode' within InstantAction and any DM map to play around in. You should start it with zero bots at first to get familiar with the new look.
To get into the special 'true first person' view simply use the behindview 1 command and your view will switch to a 3rd person view using your player models headbone as camera location.
Don't forget to walk around and not always run, cause this will get you seasick pretty fast... and the taunt animations should be tried out too.
Have fun with it and take in mind that the player animations from the UT2k3 models were not designed for such a camera perspective. Just think about the potential it has and what stuff we had in mind almost a year ago already
The attached file is only 2kb and worth to be checked out.
Have fun!