hi, me and hazel tested it online and found some bugs you may or may not know about..
whilst playing we somehow broke the escape route and the bars stayed open all the time, then after a few mins we somehow broke the escape door at the end, so you could just run straight through all the time. :S When you are executed and the giant spider appears, if you're on the red team it is red, shouldnt it be blue? The giant spider spawned once but was invisible :S (that happened in the blue jail). All of the fluid surfaces slightly go through the walls. i think the bot pathing needs a good look at, they get stuck every where. The light boxes are over the top i think, theres too many of them and the light is coming in at atleast 6 or more different angles on the map, thats not possible

, they cut through walls and meshes and if you look through them all in one line the screen just goes so bright it hurts, especially if you zoom with the lightning gun! I think you should remove them completely or make them less bright and shorter (more faded). Also, on one round i was out running around (i was the last player and had just escaped through the escape route) when it said "your team has been executed"

but i was half way across the map! And when it's finished put the .u in mylevel.
everything else is spot on, i love the new team coloured statues, much better!
here are some screenies to show you some things that i talked about and there is some error logs i got on my server at the bottom.
You can hide up here still, just put a blocking volume across the top or a limitation volume.
an example of the light boxes going through walls etc..
another example.
this is really bright!
look i can swim!

the water volume is too high, it even turns your screen blue in 1st person, only happens in this tunnel i think.
the bots always get stuck here on both sides.
server log: these are all the messages from Aswan, they might help, you never know.
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
Warning: JBGameRulesProtection JB-Aswan-v2-beta4.JBGameRulesProtection (Function JBAddonProtection.JBGameRulesProtection.IsProtected:000D) Accessed None 'thisPawn'
Warning: JBBotSquad JB-Aswan-v2-beta4.JBBotSquad (Function Jailbreak.JBBotSquad.SetEnemy:006A) Accessed None 'PawnEnemy'
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
Warning: xBot JB-Aswan-v2-beta4.xBot (Function Engine.AIController.MoverFinished:0012) Accessed None 'myMarker'
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
Warning: xBot JB-Aswan-v2-beta4.xBot (Function Engine.AIController.MoverFinished:0012) Accessed None 'myMarker'
Warning: xBot JB-Aswan-v2-beta4.xBot (Function Engine.AIController.MoverFinished:0012) Accessed None 'myMarker'
Warning: xBot JB-Aswan-v2-beta4.xBot (Function Engine.AIController.MoverFinished:0012) Accessed None 'myMarker'
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating