BIG-MICK, I am taking it is the very same M.R. credited in the CTF-AMOUDE-2004 map as the author.
I owe you a big THANK YOU! This map very quickly became my favorite CTF map and I hope you entered it into the MSU contest as I beleive they are still taking submissions. This enormous mapping effort yeilds huge gameplay rewards. Lots of little hidden areas to do your thing and plenty of room to play with mutators like Ninja Rope, swinging from the ceiling, what a gas.
So I wanted to offer some little help. This is what I scrounged up:
I think you will want to REMOVE, the reference to the optimizer that was LEFT inside the: PLEASE-READ.TXT file dated 4-13-04
As this is a huge map and I have a below average PC, and took the time to tweak my settings and acheived very good frame rates. I thought I would share my configuration.
AMD 1.2gig Athalon, 512mg, G4 4600 128mg, Nvidia drivers from this morning.
800x600
32bit
Texture Normal
Charactor Normal
World Normal
Physics High
Dyn Normal
Decals None
Charactor Shadows None
Decals None
Dynamic Lighting Off
Caronas Off
Weather Off
Fog .25
At 800x600 higher details are rather pointless, But physics adds to the emersion, so I set it higher.
Instant Action, me+4 custom bots vs 4 custom bots. Homer, Bender, etc.
Again thanks. And I hope this info is helpful to someone.
I owe you a big THANK YOU! This map very quickly became my favorite CTF map and I hope you entered it into the MSU contest as I beleive they are still taking submissions. This enormous mapping effort yeilds huge gameplay rewards. Lots of little hidden areas to do your thing and plenty of room to play with mutators like Ninja Rope, swinging from the ceiling, what a gas.
So I wanted to offer some little help. This is what I scrounged up:
I think you will want to REMOVE, the reference to the optimizer that was LEFT inside the: PLEASE-READ.TXT file dated 4-13-04
As this is a huge map and I have a below average PC, and took the time to tweak my settings and acheived very good frame rates. I thought I would share my configuration.
AMD 1.2gig Athalon, 512mg, G4 4600 128mg, Nvidia drivers from this morning.
800x600
32bit
Texture Normal
Charactor Normal
World Normal
Physics High
Dyn Normal
Decals None
Charactor Shadows None
Decals None
Dynamic Lighting Off
Caronas Off
Weather Off
Fog .25
At 800x600 higher details are rather pointless, But physics adds to the emersion, so I set it higher.
Instant Action, me+4 custom bots vs 4 custom bots. Homer, Bender, etc.
Again thanks. And I hope this info is helpful to someone.