Bulletstorm System Requirements

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GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
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Lithuania
Wonder why XP is excluded from recommended if it's not using DX10. Considering it'll perform better in DX9 games than Vista on lower end hardware (like a laptop) I can't see why.

Probably because you can't get WinXP x64 these days, while Vista and 7 x64 are easy to come by, and they have major performance optimisations.
 

shoptroll

Active Member
Jan 21, 2004
2,226
2
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Probably because you can't get WinXP x64

Not that you could ever get it at retail in the first place ;)

But yes, you'd be very hard pressed to find XP in retail or even being offered by the major manufacturers as a default install option.
 

Capt.Toilet

Good news everyone!
Feb 16, 2004
5,826
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Ottawa, KS
And to think someone on here made the comment about pc requirements for games have been frozen since Crysis came out. Bullcrap I say to you good person.
 

cosmix

XoXo
May 20, 2006
346
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Germany
Hope there will be a lot of settings to max everythink out. So Im really looking forward to the dynamic lighting / dynamic shadowing. It will looks great!
 

ambershee

Nimbusfish Rawks
Apr 18, 2006
4,519
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Nomad
sheelabs.gamemod.net

inferyes

Spaced In
Aug 16, 2009
504
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That's Dyanmic lighting. I kid - but that's not really demonstrating much in the way of dynamic lighting. That's the same level of 'dynamic lighting' people have been pulling since Quake 2; special cases for effects. The vast bulk of the game world is very staticly lit.

It seems they have adopted the apple marketing scheme. Take a feature that's old as dirt, advertise it like its new and revolutionary, make billions.