[GU]elmur_fud;2609665 said:7950GTX.
Your apparent hardware setup (8 core CPU, 8GB 2400mhz DDR3, 7950GTX running a 32-bit Vista) is making even less sense to me, considering that GPU is a notebook set.
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[GU]elmur_fud;2609665 said:7950GTX.
Your apparent hardware setup (8 core CPU, 8GB 2400mhz DDR3, 7950GTX running a 32-bit Vista) is making even less sense to me, considering that GPU is a notebook set.
https://answers.unrealengine.com/questions/21807/can-you-run-ue4-for-windows-8-32bit.html
The package thing simply doesn't have an option for it. Maybe the underlying command line tool has an option, but seriously this game won't perform well in 32 bit. If you find a way to do it then post it. Otherwise I will ask that future posts about this subject be deleted as they are off topic.
I disagree with that.[GU]elmur_fud;2609680 said:Most of these guys were just here to disagree with me by all apearances.
[GU]elmur_fud;2609903 said:My question, to be more clear, is for those that have UE4 engine access and quite simply is whether you can tell from github or even in editor how said custom content will be arranged?
:facepalm: Yeah... again not what I was asking at all.It's all in the pak file. There is an option to have it output the full files, but I will not distribute in that Janet as it violates the spirit of the license. If you want to see that stuff buy the engine.
It's too early to say yet. It will probably just be a big pak file you drop where ever, though code based mods is a complete unknown.