Bounty Hunters ß6

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Bounty Hunters

  • Stinks!

    Votes: 0 0.0%
  • Smells quite nice indeed!

    Votes: 2 66.7%
  • Other.

    Votes: 1 33.3%

  • Total voters
    3

Smoke39

whatever
Jun 2, 2001
1,793
0
0
Would anyone be too disapointed if I were to remove the rope in the next release? Oh yeah, and here's a pic of some concept art I drew for an inkling of a gauntlet design I had. It's the right gauntlet with the rockets, darts, and blades.
 

Postal

I apear to have lost my pin.
Nov 14, 1999
1,388
0
0
WoD.BeyondUnreal.com
As I said, I would like you to remove the rope, but I would like to see the grapple get that option, if you hit someone with the grapple, the grapple beam dispears, and they have the same effect as if they were hit by the rope.
 

Smoke39

whatever
Jun 2, 2001
1,793
0
0
I'm changing the grapple into a grappling beam kinda like Samus'. Maybe I could make it act as a sort of tazer, and stun people a bit?
Oh yeah, and any kinda of cool upgrades for any of the gadgets you can think of would be appreciated. Right now I have ideas for 2-3 buyable upgrades for each of the gadgets except the grappling hook.
 

Smoke39

whatever
Jun 2, 2001
1,793
0
0
I know, wrote some of them down when you first posted them. Here's my current list of ideas if I haven't posted them already:

buyable upgrades (good 'n' expensive, but kept after death) maybe salvage?
Railgun:
Recharge Time Reduction (Advanced Generator)
Shoot Through Walls (Lengthened Rails)

Rockets:
Homing
Incendiary
Radius Damage/Range Increase

Darts:
Disintigrating + Soundless when striking walls
Poison Potency Increase

Blades:
Length Increase + speed increase
Beam + speed increase

Hook:
Uh...

Flamer:
Range Increase + speed increase
Fuel Tank Protection (if can explode when using)

EMP:
Blast Radius Range Increase
Increased Disable Time

Helmet:
Rear-view camera and/or zoomed camera
Make t.comp. have to be bought(?)

BTW, I just implemented ammo and a buy menu with which to purchase it.