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Bonuspacks for FHINV?

Discussion in 'General mod talk' started by Kaithofis, Jun 12, 2004.

  1. papaschtroumpf

    papaschtroumpf New Member

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    How about a mutator that allows you to have map-specific waves?
    Otherwise how about a mutator that allows you to design and load waves easily and save the ini file (or any other file) so that you can have mutliple configurations you can name and switch between?
    I ideally such a tool would let you design a wave then immediately test play it on the map of your choice.
    The tools would of course need to support the satore monster pack and possibly other add-on packs...
     
  2. T-1

    T-1 DFGHIDFJ

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    I'll give that a try once I'm done with the mutator I'm working on right now.
     
    Last edited: Jun 14, 2004
  3. Kaithofis

    Kaithofis The Seldom Seen Kid

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    Parser- well, I hop you now realize that I realize that you would always be willing to help.

    Xzen- Well, that's nice and all, but seriously, none can compete with the extreme ownage levels of Warbeasts maps. Koma, Yorda, ans especially Skorbut, skorbut is THE best map ever. Period.
     
  4. -]RONO[-_666

    -]RONO[-_666 New Member

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    Heh.. to put it in short:

    He does understand that your always willing to assist us in any way should it be needed. :lol:

    Ok.. something else;

    I think we should get a modeler / skinner into the team and make some new player models.. what you guys think?
     
    Last edited by a moderator: Jun 15, 2004
  5. Kaithofis

    Kaithofis The Seldom Seen Kid

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    I think that the man (meaning Parser) can think for himself, and would understand my unnessecarily complicated sentences.

    And I also think that player model would be cool, but irrelevant.
    You see, I'd rather see a new monster, weapon, turret, pickup, vehicle rather than a model.

    But hey, everything is welcome, so what the heck....
     
  6. bcwood16

    bcwood16 Baz_uK

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    I was thinking about that, like the maps can only be used for FH, maybe some cool models that work in the same way. Made and used just for the mod, make them look like some heavy duty gun holding specialist team, used in the toughest situations......or sometihng.
     
  7. T-1

    T-1 DFGHIDFJ

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    I'm having a strange problem where all the weapons (ones that I made.) I try to put ingame aren't selectable (I give them to all players on respawn with the WoRM2k4 Extra Gear mutator and I can't select them. I've tryed doing 2 weapons but neither work. I've done other weapons for plain vanilla UT2004, but not FHINV. I doubt it has anything to do with FHINV though. I'm just doing something stupid probobly. :boom:
     
  8. Xzen

    Xzen New Member

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    quick question about the Bonus Pack for FHINV... this is for you Parser

    when we make makes for the Bonus Pack should we choose a name for the Pack then put that name after the game type tag like for instance

    The name of the back is Xtreme Bonus Pack or XBP

    Now we type FHINV-XBP-(name of map)

    like the CBP maps DM-CBP2-Reconstruct, CTF-CBP2-Skorbut, etc...

    Just a thought
     
  9. Parser

    Parser Hello

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    Depends on whether you want to single the maps out as being in a separate pack or not. None of us on the team would really be bothered, but you as a community making the pack should decide for yourselves. :)
     
  10. kabal2020

    kabal2020 New Member

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    I'd say yes. im not parser tho :rolleyes:
     
  11. -]RONO[-_666

    -]RONO[-_666 New Member

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    We are having this discussion whether we should use prefixes or not, read it here (registered members only)

    I'd vote yes. ;)
     
  12. Xzen

    Xzen New Member

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    As long if it's cool with you guys who are putting the Pack together and cool with Parser...
     
  13. -]RONO[-_666

    -]RONO[-_666 New Member

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    I just had a lil chat with parser and i have to reconsider my vote about prefixes.. :rolleyes:
     
  14. Xzen

    Xzen New Member

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  15. papaschtroumpf

    papaschtroumpf New Member

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    By the way, isn't the official map prefix FHI, not FHINV?

    For example it should be FHI-RedTower, not FHINV-RedTower, right?>
     
  16. Parser

    Parser Hello

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    Yeah, we changed it so Epic's Mapvote wouldn't screw up (yet another Epic bug which they still haven't fixed. Yawn...) :)
     
  17. Xzen

    Xzen New Member

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    I thought the UT engine was one of the best out there?

    Correct me if i'm wrong
     
  18. T-1

    T-1 DFGHIDFJ

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    It IS. That's kind of the sad thing. It's the mole hill on the lowland.
     
  19. Xzen

    Xzen New Member

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    LOL yeah there is always gaps in everyones code.... ;)
     

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