Bio primary...too weak

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Is bio primary too weak in 2k4?


  • Total voters
    40

AMmayhem

Mayhem is everywhere
Nov 3, 2001
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Turns2Ashes said:
I think they should just get rid of it. It's a dumb weapon. Too powerful? Too weak? Too who gives a crap is more like it.

I thought they finally got the gun right in UT2004. And like said before, I can do more damage with it than I can the link. Plus I have no problems keeping from hurting myself with the secondary. I think the thing should stay, but the cannister gun is already replacing it. Have to see how that one turns out. :)
 

Bullet10k

New Member
Apr 9, 2005
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1337 said:
Bio primary is pretty darn powerful if you are using it midrange. It sticks on walls and explodes aswell.

It's mainly a suppressive weapon, it makes people move the way you want them to, it stops people from acting aggressive, just like most projectiles do, but this is the most effective at keeping people from acting aggressive. Not all weapons are about doing damage to opponentss.

If they were to make the primary faster they'd have to lower the splash and lessen the amount of time it sticks on walls.

If you can't kill with bio prim, you can't kill with plasma.

The only reason bio primary isn't super effective against other weapons in multiplary games is because it requires consistent tracking and it's not hit and run or hitscan like most effective firemodes.

Bots are annoyingly godlike at using bio primary and alt link. With good tracking skills you can be pretty competitive with just bio primary because it travels rather fast and has a decent rof with damage and splash. I used to get kills with it a lot on Asbestos. Maybe instead of making it more powerful they should make it feel more powerful.
Ohh ok...so instead of getting kills it makes them move the way you want them to...maybe that's why I was getting so pissed off not getting any kills with it. This one time I was in rankin going for the 100a and I had bio, I spammed it down the corridor cuz the other guy was coming to get it, and once I spammed it he wouldn't come beyond that line and I got the 100a.:lol: It was using bio secondary but I think I could've done the same with the bio primary.

And btw, the ut99 bio was quite good and balanced, mainly because (like Vault said), people couldn't fly.

Also briach, I CAN kill with link quite good, just not the bio prim.
 

Neophoenix

Bast's Pet
Aug 4, 2005
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_Zd_Meelobee_ said:
Maybe you should use the weapon in another way. If you know you are going to die or get hurt when you use it up close, why the hell are you using it up close?!

The problem is you have to be like 100 UU's away not to get hurt (not really but it's probably close to). It seems no mater how far I am fro the person, if I hit them with a mega glob of goo, I always get hurt. If I back off much more I will be out of rang.

EDIT: you don't think they will change the bio rifle do you? I mean it is getting combined into that canister launcher thing. You think they will make secondary just shoot a canister of goo that explodes on impact?
 
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T2A`

I'm dead.
Jan 10, 2004
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AMmayhem said:
I thought they finally got the gun right in UT2004. And like said before, I can do more damage with it than I can the link. Plus I have no problems keeping from hurting myself with the secondary. I think the thing should stay, but the cannister gun is already replacing it. Have to see how that one turns out. :)
I'm not saying it's not right, because I also think it's as balanced as it could possibly be. I do remember in UT2003 it did about 4,019,398 points of damage for a full shot since the 50a's stacked. I still think it's a piece of crap weapon though. :p

As for Neopet's suggestion, being able to stop the charge at a half load makes it too powerful. It only takes something like a charge of 3 or 4 ammo to kill someone from respawn health and being able to stop there every time makes it too convenient. The gun is fine the way it is.

But still should be removed. :D
 

cocito

over cometed to a GAME
Apr 6, 2005
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the bio owns all u have to do is use secondary and when some1 is running for a weapon shoot the gloop on top of the weapon so they run over it and its a kill or u can just lob it into a pit of people and hope u hit something or some1

i think the bio primary is to weak needs some more power
 

Defeat

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Apr 2, 2005
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>The gun is supposed to be used from above your opponent mainly. I liked the original UT bio-gun, and I like that when alt-fire is all charged up, you can kill anyone in one hit.
 

Neophoenix

Bast's Pet
Aug 4, 2005
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The fact is that most of the weapons were a lot stronger in UT. However, I don't see epic going back to making the weapons stronger again. :(
 

T2A`

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Jan 10, 2004
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I do that sort of thing all the time, but slightly different and with different weapons like flak and rockets. Some people call it spam. I say it's suppressive fire.
 

EL BOURIKO

New Member
May 24, 2005
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Maybe I misunderstood, but I think that i ve heard that the BIO would not be in the UT2007's weapons list. If so, what s the point of this thread?
 

Turret 49

Doomer at heart
Jun 26, 2004
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EL BOURIKO said:
Maybe I misunderstood, but I think that i ve heard that the BIO would not be in the UT2007's weapons list. If so, what s the point of this thread?

And the Bio's primary is not weak, it can kill a freshly spawned person in 3 direct hits :rolleyes:
 

EL BOURIKO

New Member
May 24, 2005
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edhe said:
It'll be part of the cannister weapon, though i think everyone would rather have it by itself.

nice to hear that it will be back then.
I think that the weapon is well balanced as it is then, I would maybe add a countdown at once the weapon is full loaded if i could modify something.
Let s say that you would have a maximum of 10 seconds to release your goo at once the full load is ready to fire before it fires by itself (lots of suicides on the way, hehehehe). This would be surely a good way to minimize the impact of hidden GOO campers near a strategic bonus.
 

Vault

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May 29, 2005
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silly weapon....silly idea....it all makes sense if you ask me

besides...its about killing..not staying alive
 

cocito

over cometed to a GAME
Apr 6, 2005
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Knoxville, TN
i think the canister gun idea sucks ballz, dont you think you would get goo all over your speider mines then?
 

Neophoenix

Bast's Pet
Aug 4, 2005
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edhe said:
It'll be part of the cannister weapon, though i think everyone would rather have it by itself.
I was thinking about this earlier. The Bio is going to be in the same weapon as the mines and sticky nades, right? Think about this logically for a second. You are on a map with both bio and sticky nades; you use the bio, and then switch to the nades. If you even attempted this the nades would get jammed in the barrel due to bio residue. Does epic not think of this stuff before making a weapon like this? It lacks all logical sense. Yes, the game is Unreal, but it would be nice if they would at least make the new weapons with some sort of logical coherence.
 
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Neophoenix

Bast's Pet
Aug 4, 2005
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Turns2Ashes said:
Wow. You people worry about the most idiotic crap ever.
So basically you are saying if epic would make UT200x style torches that burn underneath water it would be acceptable? There are logical principles that should be thought of before an idea is implemented in a game or movie, no mater how unreal the theme. UT isn't a cartoon, and should not be treated as such.