UE1 - UT Adding screenshots to maps

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Gubbubu

New Member
Nov 1, 2011
31
0
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Budapest (Hungary)
A tried to add a screenshot to MH-DeepHalways, but couldn't.

1. A made a shot (jpg).
2. Converted to 256×265 pixel-sized, 256-coloured pcx.
3. Imported te pcx file as a texture into "MyLevel" pack, under "shot" package, calling the file "shot".
4. At Menu: LevelInfo/Screenshot menu point, I changed the record into Textures'Mylevel.shot.shot".
5. Rebuilded and saved the map.
6. Opened it with UT, but the screenshot isn't visible in the map chooser menu.
7. I reopened the map with UnrealEd. The record is still there.
8. I tried to repeat the whole process and saving map with other name. I tried to rename the texture also. Still doesn't work.

What's wrong, whether?


Anyone has a screenshotted version of one of these maps: MH-DeepHallways, MH-Unreal, MH-Cliffs2, MH-KrallFortress110?
 

gopostal

Active Member
Jan 19, 2006
848
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Follow this part of BBDrac's tut:
http://www.gopostals.com/CodePages/Ued2.0Toots/ued_tut6dm.html

I can't stress enough though to PLEASE consider not releasing new map versions if all you are doing is adding a screenshot. God knows there are already too many map versions floating around of virtually the same maps, especially in MH. Don't add to the mess. If you really want to help out with screenshots, upload missing ones to GameTracker or services like that.
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
Follow this part of BBDrac's tut:
http://www.gopostals.com/CodePages/Ued2.0Toots/ued_tut6dm.html

I can't stress enough though to PLEASE consider not releasing new map versions if all you are doing is adding a screenshot. God knows there are already too many map versions floating around of virtually the same maps, especially in MH. Don't add to the mess. If you really want to help out with screenshots, upload missing ones to GameTracker or services like that.

Oh really? Exactly what maps do you mean, cause I downloaded about a hundred MH maps and haven't experienced nothing like you say. What's more and to be concrete, MH-DeepHallways has no versions on the web at all known by me (if you know one, please show download link). And what I try to do is exactly to bring a little order to chaos, I try to make a big MH map collection (mainly for my entertainment, but one day I will upload it to the web), listing lots of usable MH-maps, listing versions, and correcting similar mistakes to the above problem, like missing screenshots, missing author names etc. I think if you don't do anything with the mess, well, then it remains mess, and how many other messy versions are up, well doesn't count a piece of shit. Hopely evolution (old server's and old links' slow death) will do the cleanup and the best survives.
 

gopostal

Active Member
Jan 19, 2006
848
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Well, since you asked:
http://uz.ut-files.com/
Specifically:

MH-DeepHallways.unr.uz 20-Jul-2009 07:42 219K
MH-Deephallways.unr.uz 01-Oct-2010 15:14 219K

See? Two versions already of the map "you knew only one existed for". Now you are going to make a third. Those two existing are the same map, it's just someone messed up the capitalization of the H, but that's enough now for a second version: twice as much space on the drive, twice as much added to redirect, all for no good reason.

If you REALLY want to help MH then map something from scratch. The players eat new maps alive because they want them so badly. Don't create more of this (I just grabbed a section from the redirected MH files):
MH-HellFire+.unr.uz 31-Aug-2011 15:28 7.1M
MH-HellFire.unr.uz 02-Jul-2009 05:47 7.1M
MH-HellFireV2.unr.uz 02-Jul-2009 05:47 6.8M
MH-HellFireV3-UTJMH.unr.uz 02-Jul-2009 05:47 8.7M
MH-HellFireV3.unr.uz 02-Jul-2009 05:47 8.6M
MH-HellFire[UTJMH].unr.uz 02-Jul-2009 05:47 7.1M
MH-HellGauntlet+.unr.uz 31-Aug-2011 16:42 3.3M
MH-HellGauntlet+1.unr.uz 31-Aug-2011 16:43 3.3M
MH-HellGauntlet.unr.uz 02-Jul-2009 05:47 3.4M
MH-HellGauntletV2.unr.uz 02-Jul-2009 05:47 3.3M
MH-HellGauntletV3.unr.uz 21-May-2010 15:01 3.4M
MH-HellGauntlet_Beta.unr.uz 02-Jul-2009 05:47 3.3M
MH-HelmIsDeep-Fixed[THUNDERBOLT].unr.uz 24-Apr-2011 14:12 1.3M
MH-HelmIsDeep2010-Final[THUNDERBOLT].unr.uz 19-Sep-2011 15:39 1.3M
MH-HelmIsDeep2010-Fix2[THUNDERBOLT].unr.uz 01-Oct-2010 15:56 1.3M
MH-HelmIsDeep2010-Fix3[THUNDERBOLT].unr.uz 22-Feb-2011 23:08 1.3M

You add more to this mess and all you are going to do is hurt MH. You should just take a moment to think about it.
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
"See? Two versions already of the map "you knew only one existed for". Now you are going to make a third. Those two existing are the same map, it's just someone messed up the capitalization of the H, but that's enough now for a second version: twice as much space on the drive, twice as much added to redirect, all for no good reason."

These are not map versions, someone just renamed a map. What a tragedy! Maybe I will re-rename it after download and so the tragedy ends with happy end. By the way, its name is MH-[C1]DeepHallways.unr on my hard drive and still works.

"If you REALLY want to help MH then map something from scratch. The players eat new maps alive because they want them so badly. Don't create more of this (I just grabbed a section from the redirected MH files)."

I'm not a mapper, and so will not (and can not) map anything.

And what's this "something.unr.uz" list at all? It has nothing to do with me. I've never seen it before you mentioned it, but if you find it too messy, someone should be asked to maintain it - a local site admin, or anyone.
 

gopostal

Active Member
Jan 19, 2006
848
47
28
And what's this "something.unr.uz" list at all? It has nothing to do with me. I've never seen it before you mentioned it, but if you find it too messy, someone should be asked to maintain it - a local site admin, or anyone.

You ARE kidding, right? Please tell me you are joking...
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
But thanx for the link. Now I have my map with a screenshot on my hard drive, and I'm a bit more happier :DDD. My mistake was probably that I saved the screenshot as pcx file. I'm not sure. But importing from bmp is possible. DeepHallways is quite an insignificant map, anyway, but the method is working. This is my first success with UnrealEd, I mean the first thing I've ever could done with it, it is a quite awkward software (even not tend to starting up without anti-crash patches that are quite hard to find recently). My morning went bad but now it wasn't in vain. And thanks to Gopostal, this is the first technical problem I've solved with the help of this forum.
 

Delacroix

Successor of Almarion
Jan 12, 2006
811
3
18
40
Warsaw, PL
Basically various clans and server admins add changes to maps and create more and more mostly identical variants, hence the mess. But their attempts at least try to fix gameplay on said maps whereas you are adding to online mess with the only reason being...

UI Cosmetics?!

Please... if you're not joking, turn this into a joke before you stir even more chaos....
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
Basically various clans and server admins add changes to maps and create more and more mostly identical variants, hence the mess. But their attempts at least try to fix gameplay on said maps whereas you are adding to online mess with the only reason being...

UI Cosmetics?!

Please... if you're not joking, turn this into a joke before you stir even more chaos....

"Basically various clans and server admins add changes ..."

1. Yeah and this is good, if they fix bugs or improve those maps. I don't understand why is this so tragic, this is evolution (in little steps, although). And, as I said, if that list is messy, than you should repair it or use a better list. I can't understand why is this list is so important. Not for me, as i said. You who consider version clearness and version watching important, maybe should make a better ordered list with better PR. There are several Unreal wikis, maybe one of them is good for listing maps and map versions. If not, someone should start a new one. And "online mess"? "Chaos"? Internet is chaotic, and you like kids who shouting to cars go with 100 km/hs on a big strada "Hey this is enviromental pollution". It's true, however, but who will care and listen to you? You should enjoy the sight of speed intead. Do you think seriously putting a screenshot into a map on my computer will do harm to anyone? If something is a joke, this is.

2. And yes, cosmetics is important. For me.

3. And I don't want to upload my map to this list. It's for my use. I don't like inconsistencies, even in my map lists. But the way of handle with it isn't prohibiting mappers making new map versions, this is ridiculous idea. It makes no sense and I'm surprised someone or sometwo even had this idea in their minds. The way of handling chaos is administration. I can just advise it to you.
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
But as this UZ list appeared in this thread, I searched it (in vain) for a music file called Complian_b.umx.(uz). It's one the music files of MH-Longcorridor2006, but OpenMT somehow can't open it (I wanted to know its title, so to see if it has a title tag or a song comment). Anyone knows why? It's buggy or just an exotic format? I hoped that I find a working version on the list, but couldn't. Or the mistake is just in my machine and other guys can open this? Is it on this so-famous "uz" list (has this list an ordinary or common name anyway, or should we keep calling it UZ-list in the future)?
 
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gopostal

Active Member
Jan 19, 2006
848
47
28
If you insist on creating problems and dismissing people in the community who have been here a long time trying to warn you against doing something, you are probably going to find that few are willing to answer and help.

In the spirit of fairness to you though I'll take one last shot at it and help you with this. I would ask though that you really understand what I'm trying to show you and then maybe you will understand WHY it's so damaging to make more map versions, even if you think you are 'helping'.

First go here:
http://wiki.unrealadmin.org/Redirection_and_Compression
and read it. Really read it too, don't just skip over it.

The uz list of files is the public repository of redirected files. In order to use files from that list they must be decompressed (consider uz files to be 'zipped' and you must 'unzip' them to actually use them). The best tool I've ever used is here:
http://www.brainless.us/downloads.aspx?cid=1
grab this:
the Redirect Server Checker
Version: 2.24 | Size: 286KB
and install it. This program will both compress and decompress easily. You can also do this manually without an external program. A good guide is here:
http://forums.epicgames.com/threads/523701-Decompress-Compress-uz2-Files
look for the "How to decompress the files" section and substitute unrealtournament for ut2004 where applicable (the process is the same though for both games).

So now you understand why a redirect exists and why there are uz files. Now understand that every single change in a map requires an all-new redirected file along with a unique name for that file, otherwise you get the dreaded "version mismatch" and you can't play (not to mention you just caused the same problem for the original developer).

So you can see that creating new map versions is just confusing and shouldn't be done unless there is a serious, compelling issue with the map and even then there needs to be no other choice.
 

Gubbubu

New Member
Nov 1, 2011
31
0
0
Budapest (Hungary)
If you insist on creating problems and dismissing people in the community who have been here a long time trying to warn you against doing something, you are probably going to find that few are willing to answer and help.

Thx very much for the links, dear Gopostal, but I must say (respecting your patience otherways), you should start with these links, and not to ride a horse so high saying "well you stupid guy you are kidding/joking" etc. As you see it total correctly, none of you (older forum bros) has to answer to any questions, if it is an expence, than don't answer. Albeit I don't understand why people on forums get so tired by and so angry to newcomers, because a forum in classic times was set up for helping people and making conversations about topics (futile and particular topics, too), not to attacking unknown buddies without any questions and familiarity (don't forget that in an other thread you assaulted me without any antecedents and blamed me with porning over defenceless children (what was quite shocking), questions like 'hey, who are you' or 'are you really that bad guy who I believe you to be? And this thread is similar: you assaulted me saying "hey, don't do this and leave the uz list alone', despite that, as you see now, I haven't said anywhere that I want to create map versions, haven't said before your posts that I want to upload it anywhere, and, finally, I haven't had the slightest idea what was this list. Well, the screenshotted version of this map will be on my computer only, if I ever wanted to upload it anywhere, now I won't do at all, or won't do for a long time and without warning. Is it okay this way? But maybe, in the future, if you worry about something, or disfavour something, or see something to be a problem, especially with people, you should start with a bit looking around and asking some questions, maybe that problem isn't exists.

I hope you won't take the above as offence (I didn't want it to be that), and you will still help people (save not me if you don't want to) in the future. Thanks a lot in their names.
 
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gopostal

Active Member
Jan 19, 2006
848
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Thx very much for the links, dear Gopostal, but I must say (respecting your patience otherways), you should start with these links, and not to ride a horse so high saying "well you stupid guy you are kidding/joking" etc.
What thread are you reading? I did not call you "stupid" or any other names for that matter. I said "Please don't do this" then explained why. If you consider my answers as "high horse" then that's your fault for not doing due diligence and bothering to google a single thing yourself. You are contextualizing my responses unfairly, but I'm not really surprised. I think your ego has taken a pounding since I've had a valid, clear response to all of your challenges and your last recourse is to try to villify me to make yourself seem better.

As you see it total correctly, none of you (older forum bros) has to answer to any questions, if it is an expence, than don't answer. Albeit I don't understand why people on forums get so tired by and so angry to newcomers, because a forum in classic times was set up for helping people and making conversations about topics (futile and particular topics, too), not to attacking unknown buddies without any questions and familiarity (don't forget that in an other thread you assaulted me without any antecedents and blamed me with porning over defenceless children (what was quite shocking), questions like 'hey, who are you' or 'are you really that bad guy who I believe you to be?
We get tired of newcomers that charge in, don't listen, and have attitudes and ego. Most of us have spent years taking care of this game and community and you will see a sharp response to anything that would be considered damaging to either one. Instead of challenging my information you could have done 5 minutes of googling to other threads and seen that exactly what I'm telling you is the way things are. Educate yourself but don't ever use "well, I don't care what your opinion is I'm going to do it anyway." It's no wonder you've encountered friction before.

And this thread is similar: you assaulted me saying "hey, don't do this and leave the uz list alone', despite that, as you see now, I haven't said anywhere that I want to create map versions, haven't said before your posts that I want to upload it anywhere, and, finally, I haven't had the slightest idea what was this list. Well, the screenshotted version of this map will be on my computer only, if I ever wanted to upload it anywhere, now I won't do at all, or won't do for a long time and without warning. Is it okay this way? But maybe, in the future, if you worry about something, or disfavour something, or see something to be a problem, especially with people, you should start with a bit looking around and asking some questions, maybe that problem isn't exists.
I didn't assault you, I suggested you think hard about taking the path you are taking then I explained why. "This" problem DOES in fact exist because you clearly said you were going to do it: "but one day I will upload it to the web". Now you took the time to educate yourself reading the links I posted you act like you are backing off this pursuit and that's a damn good thing. You can be mad at me all you want, join the I-hate-gopostal club, and I don't care as long as you don't make MH more of a mess.
I hope you won't take the above as offence (I didn't want it to be that), and you will still help people (save not me if you don't want to) in the future. Thanks a lot in their names.
No, I won't be responding to you in the future. Good luck sir.
 

Gubbubu

New Member
Nov 1, 2011
31
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0
Budapest (Hungary)
What thread are you reading? I did not call you "stupid" or any other names for that matter.

If a post is just that "hey you are kidding, you must be, don't you?", of course this is almost equals with "hey how can you be so stupid not to know a kinda simple thing you fool", only a hardly more polite form. And I think we both know this. Or, as you know, it >>can<< be interpreted like that so easily and that happens often. On the web, no matter the language and the concrete civ, without gesture and face context, it is quite hard to decide whether a joke or an idiomatic expression was planned for rudeness or kindness, and it is even more hard for foreigners.


I said "Please don't do this" then explained why.
Yes, you told me about a problem that isn't exits, despite of this I must admit that your explanation really was exhaustive, clear, patient and I even can't say it was not useful for me; yes it was so. To be more exact, the problem probably really exists but affects me (and so you) not much, because I'm not an online UT player since years, so the alternate "map versions" will only stored on my private hard drive. Although I also thought that in the >>far future I will upload a collection of maps, but now I will think that twice really. And the two things: on the one hand, uploading a collection of maps (some of them with little cosmetics), and on the other, starting to upload map versions one by one with almost no change, is not the same thing at all. But hey, let >>me do with >>my maps on >>my hard drive anything that >>I want, ok?


I think your ego has taken a pounding since I've had a valid, clear response to all of your challenges and your last recourse is to try to villify me to make yourself seem better.
No, as you can see, I try to explain you that what is very-very wrong in that what you do in this forum and what is very good. I'm just triing to be fair with you and as I see despite of all problems you tried to be too (though you haven't managed to be in some regards, but managed in some others).

We get tired of newcomers that charge in, don't listen, and have attitudes and ego.
Well, I think you should let people, noobz likewise, to have their egos. Everybody has, is it so surprising? And forums are mainly serve the purpose (or should serve it, probably) to explain things to newcomers. If you got tired of this, why do you do that? Don't do it then, the decision is of course yours. But it would be a pity, anyway, I think you probably have the talent to do it.

Most of us have spent years taking care of this game and community and you will see a sharp response to anything that would be considered damaging to either one. Instead of challenging my information you could have done 5 minutes of googling to other threads and seen that exactly what I'm telling you is the way things are.
No, I won't google because these are (map versions, uz list etc.) not my problems, you only >>believe(d) that these are the problem, but the difference (between fact and between your belief) is significant. What I resented is exactly this: you have supposed without looking around what I want to do, and, after I've met you in other threads, I experienced that you >>tend to suppose false things about people, unfortunately.

I didn't assault you, I suggested you think hard about taking the path you are taking then I explained why. "This" problem DOES in fact exist because you clearly said you were going to do it: "but one day I will upload it to the web".
Oh no, sir. Your first post here contained a sentence "I can't stress enough though to PLEASE consider not releasing new map versions if all you are doing is adding a screenshot.", so it is clear you supposed me I'm doing the screenshotting for online downloads ("releasing"!). But before your post, in my thread opener, I haven't say a word about for what purpose I want to do the screenshotting, it was just a cry for help. So you couldn't be sure about what am I going to do, you just supposed something unseen. And that is what I find quite disturbing in your communication, of course in that part that I know of.

No, I won't be responding to you in the future. Good luck sir.
Thanx your time and sorry for me being a bit reverse. Have a nice day!

PS. And, of course, thx PortalGunv3. :D.
 
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evilgrins

God of Fudge
Sep 9, 2011
1,051
94
48
53
Palo Alto, CA
unreal-games.livejournal.com
okay, a couple things...

A tried to add a screenshot to MH-DeepHalways, but couldn't.

1. A made a shot (jpg).
2. Converted to 256×265 pixel-sized, 256-coloured pcx.
3. Imported te pcx file as a texture into "MyLevel" pack, under "shot" package, calling the file "shot".
4. At Menu: LevelInfo/Screenshot menu point, I changed the record into Textures'Mylevel.shot.shot".
5. Rebuilded and saved the map.
6. Opened it with UT, but the screenshot isn't visible in the map chooser menu.
7. I reopened the map with UnrealEd. The record is still there.
8. I tried to repeat the whole process and saving map with other name. I tried to rename the texture also. Still doesn't work.

What's wrong, whether?

1. My screenshots come out to .bmp extensions, I find .jpg takes away some of the finer detail and is generally fuzzy

2. If you're gonna edit an existing map, rename it to something else. Even if the name is the original map name with something extra, like adding the year you edited it or something. File conflicts suck.

3. You overdid it. All you need is to take your screenshot, crop/resize it down to 256x256, convert to .pcx, and then put it into MyLevel. Personally, I name the shot I want Screenshot.pcx cuz it's not like you wanna keep the original one. Works everytime and needs no rewrites of anything.

00cfkegh.png


00cfhb97.png


That simple enough?
If you insist on creating problems and dismissing people in the community who have been here a long time trying to warn you against doing something, you are probably going to find that few are willing to answer and help.
What he said!
000y91hg.gif

*whistles innocently*
 
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