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installed the 402 oatch and noted that fog is turned off by default with D3D cards. How can I turn it back on? Is it the option for volumetric lighting in the advanced options set up for D3D? If not can someone help me?
If you want to turn it back on, go to the console by pressing the ~ key and type 'preferences' without the quotes. It'll be under rendering/direct3d I think.
Go to advanced options and enable the "volmetric lighting" to turn the fog on. You may want to leave it off as you will take a performance hit with it on and there are few maps in UT that actually use the effect anyway.
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