10th anniversary

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Dark Pulse

Dolla, Dolla. Holla, Holla.
Sep 12, 2004
6,186
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Buffalo, NY, USA
darkpulse.project2612.org
Ship date is when it actually gets shipped to stores. Release date is when the store actually has it on the shelves.

Usually the ship date is a day or two before the release date, so that the stores can stock them on their shelves and so forth.
 

dreddnott

Godlike: You are Obsolete.
Mar 10, 2000
29
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Groovy, California
www.xwlegacy.net
I remember it like it was yesterday...almost...

Unreal came bundled with my Voodoo3 (I got the version that lacked UnrealEd as I recall).

I slapped the card and game into my powerhouse AMD K6-2 400 system and was totally blown away. I'd never seen anything like it, 3D-accelerated graphics running at high resolution, and smoothly to boot!

I enjoyed the single player game and played it through (I rarely do either with any game), and I even played coop through once with my kid sister. Great times.

I picked up Unreal Tournament a few months after it came out, because of the warm reception it received (it was going to be either UT or Quake III Arena). Really got into the various mods available and became a PlanetUnreal ModSquad reviewer for a little while. I fondly remember scanning PolyCount every couple days to see if new UT models had been released (I had a vast collection and even converted Sailor Moon from Q2 to UT).

When I lived in Sunnyvale in 2001, because I was attending a game design college, I went to one of the LAN parties for the students and played in their tournament. I won on every UT map we played. Too bad the grand prize was $30.

Favourite weapons:

1. Flak Cannon
2. Stinger
3. Eightball
4. Biorifle

Everything else was just meh. When I got UT I was happy with most of the weapon changes, although the removal of the Stinger made me very grouchy. I always had a grudge against the Pulse Gun and the Link Gun because they occupied the slot ordinarily taken by the Stinger! I'm happy to see it back in UT3, even in modified minigun-like form.

Good times...
 

Zur

surrealistic mad cow
Jul 8, 2002
11,708
8
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My AMD K6-2 was ok. Not as speedy as the Celeron 400 I built later but still. It was 300MHz and came with an intel 740 which handled most games except Severance which required a Geforce 2. I later pushed it to 400Mhz but eventually had to move to an Athlon XP.
 

Razorjack

Lone Walker
Dec 18, 2008
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The Netherlands
Been around that long? not exactly. Started playing Unreal when we got a new pc around November/December 1999, which was about the time UT was released.
I was 11 back then, and after having played several new games on our new pc, my brother decided to buy Unreal, because his friend recommended it, and it was available in the bargain bin.
I still remember vividly how we (me and my bro) were scared the crap out of ourselves in the first level, when the door closed and you could hear the dude scream, and when the lights went out in that long corridor, and the music from Terraniux, and how we (my bro did most of the playing, I just sat next to him, watching) were stuck in that damn Spiretower for hours, watching how the Nali's were being tortured in one of the final levels before the mothership and of course the brilliant ending cinematic....
Unreal has altered my reality.. Forever.
 

Buppie

New Member
Mar 21, 2005
4
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When I saw Unreal for the first time at my 15 inch screen, I cried. "t was like: I found my love for live.