another good pack!
CTF-Compression >> I like the dark atmosphere and shadows but the skybox needs work. This is a straight-on CTF with a few path options (basically yes there are path options but it's none that actually go off away from the main action areas by very far) and some opportunities for z-axis, especially in the central area. I did also notice that the other team pursues well.
CTF-Delude >> Are we playing inside a soccer ball? "follow the yellow brick line"
This is a very tight CTF with nice floors and the bots could be better.
CTF-Lapse >> With Slain and Hazel, what could go wrong? Actually, almost nothing except with three bots at the base they still can't defend. This has an excellent sky with blue planet and wild neon dark atmosphere. Also a very good layout with many paths and tight at the bases. This is my favorite CTF in the pack.
CTF-Lime >> Lime...cool as a mountain stream! I liked the sky, mountains and limes and it added a certain "je ne sais quoi" to the map. I'm not too sure about the deco though and the gameplay is better. I did notice that the bots were fairly good and they did pursue.
DM-Azul >> This is a small dark map with neon (seen somewhere before).
Nice layout and bot not too bad but he cheats with the biorifle (as all the bots do in all the maps). This one is probably a blast on servers and is my favorite DM and favorite map in the pack. Not too sure why some people don't like the narrow ledges, find the layout confusing and the placement of the ramps and lifts unintuitive; all that seems fine to me.
DM-Ith >> Interesting use of textures and colors, but the sky needs some work. This one plays fine, nice z-axis and I liked the Udamage tucked away. What jumppads?
Once again, I like the jumppads, narrow ledges, layout, ramp/lift placement and especially like the vertical jump to horizontal jump (this was a lot of fun to do).
DM-Psi >> The layout seems a bit different but it's still fun and I like the water and sky. The sniper rifle is placed too low, the bots are too easy and there are too many health packs/vials (there must be too much health because I usually never complain about this; in fact, I bitch about there not being enough).
Once again, no problems with narrow ledges, the layout or placement of ramps/lifts.
DM-Remorse >> This is just plain z-axis madness with jumppads that remind me a little of Q3. Bots are good and there are some wild jumps to be had here. I also noticed the decent sky and good texture design. I liked the jumppads, z-axis, narrow ledges, good layout, placement of ramps/lifts, lift jumps and trick jumps.
DM-Tumult >> OMG, we have to double jump!!!
I liked the jumppads, double jumps, weapon selection, level design and easy navigation; although, the area with the two health packs should have a lift also. I noticed the rocky materials, cool-looking sky, wild floors, electrical sparks up high and hexagon panels and liked them as well. The teleporters add a somewhat random element to this map and the design is different and good. Definitely a good 1on1 map. Is this a CTF map also (I noticed the directional red/blue colors)?
DM-Wounds >> This map has good use of the tan and brown textures with crazy architecture. This together with the moving fans and novel teleporter design create a cool atmosphere. I did notice that the sky and sunbeams need a little work though. Definitely not too many lifts in this one although the large central one might be a little awkward at first. I never saw the bots attempting to lift jump to the shield belt but I did notice that the bots were good in this one.
DM-Z >> This has good shadows and design with the almost lego floors and the...wtf is that blue thing? Oh, a teleporter.
I'm not sure I like the cubes that much, but I did like the placement of the Udamage. I did notice the bots getting stuck under the shock rifle though. I liked the narrow ledges, layout and ramp/lift placement; you just have to figure out what to do and then it's fun.
WAR-Flux >> Wild inside (almost cool CTF-type layout) WAR map and very sunny and windmill-like outside. I liked this one and it's the best WAR map in the pack.
Seriously though, I don't play WAR that much and this was definitely fun.