Its hard trying to show a more realistic game to 'CS-style' players and the such. Just yesterday I had a friend of mine over (Smogee to any CS'ers here) and we were playing Ghost Recon: Island Thunder on my XBox. While theres some things one could point out about how its not realistic, its still pretty real I think. Anyways, the guy can't play more than 10 minutes of it, just too slow and he can't accept not being able to jump about and stupid **** like that. But I managed to get him to try 2.90 when it comes out. Anyways, my point is that too long semi-realistic games have been pumped into the market...so many that there brand of realism is considered to be whats real. I think that if a few games like Inf (if not Inf itself) were being pushed to a wider audience by a popular company you would see games that aim for the most realistic experiance possible stop being such a 'nitch'. Hopefully Sentry will look at making there game retail (I know, that would blow for us, but it would serve a greater purpose...or something to that effect, heh) once they move to a new engine and have a satisfactory build in place.