BobCobb said:
From what I hear it will be coming out on handhelds, so I will be buying it for the PSP to be sure! It looks damned fun and sexy.
Other thing to remember is that console (and handheld) versions of Sims were very different from the PC version.
For example, Sims became... uhh... not-Sims on consoles, and for handhelds the game was a linear (and finite) RPG.
Both the PSP and the DS have
some graphical hardware under the hood, but I'm guessing there will be problems with the number crunching needed for what Wright is hyping. Also, imagine the size of the save files. PSP saves are designed to fit well on a the included 32-meg memory stick and the DS, well, you can put somewhat sizable saves on there, but chances are they won't when they can redesign the game to "fit on handhelds" better.
Anyways, I'm still convinced that the final game won't be nearly as elaborate as the demonstration. In a way, Maxis's hype runs a pretty similar path with Playstation 2 pre-release hype. Sure each "level" will never be identical, but if the gameplay is identical across each one, it won't matter. Silent Storm, anyone?
Iceboy2003 said:
But it is encouraging to see the Sims 2 expansions rolling out less frequently...
Sims 2 has been out for less than 18 months and we've seen 3 expansions, so it's still following the "every 6 months" pattern Sims 1 established. Admittantly, the quality of the expansions have improved greatly beyond "one new feature plus a buncha items," but like all EA expansions, with each purchase the game has become increasingly buggy and load times have shot up. BF2's has the same problem.
Also, EA can stuff new features into expansions instead of patches. Fun stuff.