In the Name of the King - A Dungeon Siege Tale: 4/10
Deficient in both dungeons, excitement and even a vestige of faux plausibility, this was terribly flat. A pity, because it looked like it had a decent enough budget and the cast wasn't entirely no name.
One of the extra features revealed part of the problem. In writing the script, the script writers didn't have a plot in mind but rather wrote to see what the characters might do. In some circumstances, a valid technique but probably best avoided when the dramatis personae is populated with stereotypes inspired by a game. Guess what? Stereotypical characters develop stereotypically.