So how many zombies have you slain so far ?
Not sure since Steam isn't counting it correctly, but I have the achievement (got it quite a while ago, actually), so I have killed over 53,000 infected.
So how many zombies have you slain so far ?
Not sure since Steam isn't counting it correctly, but I have the achievement (got it quite a while ago, actually), so I have killed over 53,000 infected.
i can attest to plying a few games with Hal where he gets credits for my kills. Since he is never on TS he would not know this. It's more like 40,000, unless there are more poor souls that he cannot hear from and he stole their kills as well.
I can attest to playing a few games with Hal where he gets credits for my saving my ass. Since he is never on TS he would not know this. He's saved my ass like 40,000 times, thank you Hal.
So.... Left 4 dead 2?
http://www.youtube.com/watch?v=7A78z_NIq2U
Thoughts?
Setting it in day time is one thing but at least now i get to wield an axe.
Suprised it's not an expansion/patch though.
Since it's only been a year and all they're really adding is new content, I don't see why they felt the need to make a whole new game.
I can understand wanting to make money, so just make this an expansion and charge $20-$30 for it or something.
Chet Faliszek: In Team Fortress you can do one map, and it's a standalone map and it tells its internal story and you're good. In Left 4 Dead, when we started talking about new characters, all of a sudden we were talking about maps, then all of a sudden we were talking about campaign, and then director 2.0, hey, we're in the swamps.
And now we have to have new creatures in the game, we actually have dynamic pathing--we have all this stuff, and these aren't just incremental changes. These are big, technical changes. And to get that, and to hit our big mantra--making sure that the best way to play it is the funnest way to play it.
So, being Left 4 Dead 2, we have five campaigns, they're all going to have Versus and Survival mode out of the gate, as well as the regular co-op, and an all-new game mode. Not talking about that game mode yet, but it's going to be there. We also have the new Infected, like you can play the Charger right now in Versus. We have another one coming out a little later, and then another after that. We've got the melee weapons involved, we've got the chainsaw--we've got the frying pan.
Doug Lombardi: We didn't start off saying, "Hey, let's make a sequel for next year." We started off saying, "There's a bunch of really cool ideas. Let's put 'em all up on a whiteboard and figure out what's the best way to put these together and get them out there." And that's really fundamentally how Valve thinks about stuff. It's not like, "Oh, we need a product in this quarter," or whatever. We're not publicly traded; we don't have any of those weird pressures.
We're not publicly traded; we don't have any of those weird pressures.
Well, that was one of the best games I've ever played.
1hr 9min.
No Mercy - Expert
Melee with health packs only (if you are incapped, you can shoot)
Tanks got the molotiv only treatment while we ran.
Restarted 4 times only.
Funkblast, Zero, CaptToilet. I salute you sirs. That was ****ing awesome!
It is a huge blast to smack a zombie in the face with a frying pan. Whacking them with an ax is quite enjoyable too.