UC2 only got one patch and it only fixed about 5% of the problems with that game.
True, but I'd say it was little more than 5%, but grant you not 100%. They did however fix a HUGE gameplay issue. The light characters in an unpatched UC2 are not much faster than a medium. There was no true benfit to using most lights, except for Selket. She was somehow "faster". It turned out that we were right, and she was indeed faster, and the patch made all lights as fast as Selket. If they did'nt do that, the game would be seriously broken. There is a major exploit still intact that I myself reported to Epic prior to patch 1. I still don't know why they did'nt fix it. If it was more well known, it'd be gamebreaking.
The main issue was "lagging out" as it was dubbed. You'd be connected after racking up about 20 kills, all of a sudden you cannot shoot, or attack/defend at all, yet you can get killed. Cuased alot of unfinshed matches, and frustration on XB1.
I must point out I have not seen this happen at all that I can recall on 360. It's weird, but although technically "emulated" it works way better than on orignal Xbox for the most part. I'd expect that morally, but I understand it's some sort of emulation...
I must note I've gone back to UC2 lately, and alot of new player are playing it, and its doing really well, all things considered. Most XBL1 titles are ghost towns, but this game has NEW players. It's great. So much fun with people who play wiht a little pride, and don't cheapen the game. Very fun.
rant...sorry.
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