this is for all of those people who are curious as to why people complain about the UT3 UI so much, or for those people who continue to say "aww well its not THAT bad" well i figured i would run through the 2 games ONLY IN THE OPTIONS SECTION. from there i counted all the optoins UT3 gives us within the UI, then i fired up 2k4, and counted all the options 2k4 gives us through the UI...and like i said, his is ONLY in the options tab, and it came out to roughly this (i may be off by a few, but roughly this is the count)
UT3 = 47 total options that can be changed or adjusted (not including individual key binds)
UT2k4 = 200-300 total options that can be changed or adjusted (I started to loose count after so much, also not counting individual key binds)
idk about you, but that is an INSANE difference, it is very very significant, and it is one of the main reasons for many of us who are familer with the unreal series to wonder, how the hell do you go from 200-300, all the way down to roughly 50?
then i thought to my self, you know what, a picture says a thousand words, so i screen shot all the tabs, put them side by side so you get a visual of how they match up and here they are. take note of how many tabs in UT3 only have 3, 4, or 5 options on the whole page, where as the 2k4 counterpart has an entire page full of options to changes.
and don't look at the visuals, it doesn't matter if you like the blue, or red better, but purely look at the options available to us from one game to the other, thats the problem at hand.
and if there was a way to just copy and paste one of the previous UI in the UT3 game, i am quite sure it would make a lot of people happy lol
UT3 = 47 total options that can be changed or adjusted (not including individual key binds)
UT2k4 = 200-300 total options that can be changed or adjusted (I started to loose count after so much, also not counting individual key binds)
idk about you, but that is an INSANE difference, it is very very significant, and it is one of the main reasons for many of us who are familer with the unreal series to wonder, how the hell do you go from 200-300, all the way down to roughly 50?
then i thought to my self, you know what, a picture says a thousand words, so i screen shot all the tabs, put them side by side so you get a visual of how they match up and here they are. take note of how many tabs in UT3 only have 3, 4, or 5 options on the whole page, where as the 2k4 counterpart has an entire page full of options to changes.
and don't look at the visuals, it doesn't matter if you like the blue, or red better, but purely look at the options available to us from one game to the other, thats the problem at hand.
and if there was a way to just copy and paste one of the previous UI in the UT3 game, i am quite sure it would make a lot of people happy lol