Cholo, remember, there are ways to criticise, and WAYS to criticise. this whole thing came about because of all the f--- you, your patch sucks comments, the worst sort of criticism because it attacks the people and never suggests a solution or any helpful ANYTHING... at least GNAT published a concise list of bugs and thoughts, and THAT IS HELPFUL! We need more of that type of criticism, it's very acceptable, and you'll only get thank you's from me for them.
And do you know what? YES I GET UPSET! You would too... just because EVERYTHING wasn't caught doesn't mean there weren't a few hundred things that DID get caught that no one knows about. For instance, we spent a solid 5 hours JUST trying to get the Last Man Timer working the way it should... a topic and 'feature' you are a strong proponent of yourself, I believe... we didn't do this just for ourselves, we did it for the community.
As for investments, its the fact that we all invest TIME in doing something for eveyone else... not just money. If Deck has invested thousands in a computer for JUST INF, I feel sorry for the boy, but I really suspect that he uses his comp for multiple games and 'other stuff' as well.
Anyone who would gear up toward a UNPAID MOD is confused... INF could close its doors tomorrow, and that would be ok! INF has done a lot for everyone to have fun already, the team doesn't owe anything more to anyone. And no, I'm not attacking Deck here, I'm just stating that we don't force people to upgrade or buy comps just for INF... and that the commitment that the team has already put into this game is more than enough to justify our position on what length's we'll go to for this community!
As I've said before, a lot of the criticisms the team receives as a whole are on the level of those directed toward the team of a paid and published game... we don't have the resources to deal with everything at that level, as much as we'd like to.
Here's where things stand: 2.85.5 fixed 90% of the things it was supposed to, and added a lot of features. We never claimed that this would be a finished, polished version, hence the .2 version addition, not 286, etc. Because the INF team is simply who we are, we'll continue to do what we can to make the game more playable, and release patches to fix what we can, as we can!
What this means is that we're working on fixes, as I write this. What we're running into is a low turnout for testers. If you think we have tons of people working on this all the time, here's the official testing list:
mrsketch
dragon
casull
damage inc
shan
disturbed
ice cold
[SOB]Tzakol
[SOB]sllm
[SOB]Igal
[SOB]tanimn
[SOB]Zendar
[SOB]DaddyBone
Of these people, its ONLY been the SOBs on the server so far... so that's 6 people doing their damndest for a community of hundreds. The other people of note that have helped so far have been RazorFlower and CoffeeCan at odd times, and Warren and Beppo of special note, of course.
Now, before you go and complain that that's not enough people, #1, WE KNOW, not anywhere close for a decently quick and varied test - and #2, take into account that its hard as hell to organize people, get 'em all to play at once, actually settle down and get some work done... and make sure the voicecomm and message systems all work and that people share through them. Also consider the fact that there are a s---load of people who would like to test, not to help the community, but for the 'fame' and coolness of 'new weapons and stuff'... we've HAD these people, we know. A beta tester HAS to provide feedback and commit the time... lots of people have failed in that regard and are no longer testers.... hell, s--- happens in RL, comps fail, etc, so its understandable. BUT all these things have their effect ALL the time on the testing. 2.85.5 was a 'rush job' with too few people... the community's best interest was at heart, but things don't always turn out the way we'd like them.
Now- think about the direct attacks against SOB for their testing abilities... out of 80 plus members, there are only SIX of us who could make the committment required of a beta tester... and yes, we've had a hell of a lot more 'try out', NOT all from SOB. Right now (it started before this last patch - ) we're working on a system of team leaders and testers, and shortly we'll be adding members. NOW, just so you know, this system will be run out of theonlinegaming.com staff, not out of SOB. It WILL include other members of the community, but it WILL be a slow process to get everything going. Just so you know, this is the first actual attempt at a formalized approach to the testing- before now its been who could test when they were needed, and what results we could get from various lists of bugs.
What does all this come down to? Well.... its not an apology, I can't find myself apologizing for working as hard as we did... but it is an attempt to get EVERYTHING out into the open, and to let you all know some of what goes on behind the scenes and where things are heading.
The INF team IS dedicated to this community, as are all the testers, and we WILL do what we can to get things fixed in a prompt fashion, and get another patch out right away. What you can do to help is to send an email to the
INF Beta Team Leaders with a list of bugs, written in a concise and easy to understand form, with NO extra comments, please. We won't guarantee that everyone's 'wants' will be addressed, but these lists can be compiled and the actual bugs listed so that we can begin our work. We will prioritze the bugs and handle them ASAP. Of course, the leaning bug is what will be at the top of the list for the next patch, so that we can get it out as fast as possible. (The 'performance' issue is addressed in my post below this one, and it concerns leaning as well.)
At the end of this long post, let me say that the whole INF community, and the team, DOES appreciate the efforts of all those individuals who contribute time and equipment to the 'INF cause'.
Cholo- specifically, do what you'd like with 2.85.5... if you feel the community wants 2.85.3 out there as an option, go for it! They're YOUR servers, and you'll do what you see is the wisest investment of your time and money.
Allright, end post. Thanks to all of you who stuck with it to the end.