you're mistaking a few people that already had an interest in playing assault with the general public that might want to try something different.
Name a gametype that has something like an 'assault mixer' and you'll find people that are above average committed to playing the game.
Actually, most of the communities did something like the Dry Lobster AS Mixer as time wore on and new peole came to a trickle. And I am not confusing the people, many of them it took personal favors to get them to try it out, the vast majority just had bad opinions based on race and trial servers and 32 man spam fest servers.
you're forgetting that assault *requires* teams to win games in as short a time as possible.
Every other gametype can be set to a timelimit that is big enough for players to learn the map and gametype without having to wait for the map to change.
Sorry, but I don't have a whole lot of respect for players that would jump in to any online game without first learning basics. Before I played 2k4 online, I was an average player that played games single player until i beat them then moved on, only playing against humans in Q2, and even I was smart enough to play the game offline and learn some basics before going online. So, point out learning tricks, but don't talk about learning basics.
exactly my point.
It is not different in how it is learned, but you barely get that time on the average map because of the way assault works.
Your average player does not need to know the tricks, I can show you demos of average players playing key roles.
I'd disagree. The people playing Assault'99 at this day are all capable of finishing the maps in under a minute. I seriously doubt it is limited to 'competitive situations' .. then again anyone left in this game probably is a competitive player of some sort as I doubt any 'normal' gamer is playing a game that's ten years old.
Capable yes, but hard to be done, like yu said, pretty much the only people let are hardcore players. As for playing a ten year old game...I play old games all the time. Death Rally anyone? Play that as much as I can, just hard to get it going right.
I pull at my SNES and N64 sometimes.
which is (IMHO of course) still way too fast for the (average) player to learn to enjoy the gametype.
In my own experience it takes about 10-15 minutes to get a good feel for the gametype (= rules) and environment (a few basic weapons, health).
Give someone access to the same map for about half an hour and he'll be a threat (capable of finding most weapons and probably a powerup or two) even if he's a complete newbie, provided he's willing to learn.
Assault doesn't even come close to those numbers, because the map & rules will have changed at least once in that timeframe.
Why people should play offline first, you get those chances to learn basics. You only need to get a few things, I did well w/o knowing much.
You can add all the hints in the world, but all those things do is cause information-overload during the short time he is playing ... and that's not helping (new) players either. IMHO that is the major flaw in the 2k4 version had as we went from having no information to (at times) too much data to process.
It's one of the reasons why gametypes in a fast-paced setting like UT should be as simple as possible. ONS/WAR are about as complex a gametype possible that still attracts new gamers with little difficulty.
I hated the info myself, even as a n00b. I hate ONS/War so I won't comment.
yet another reason why assault was doomed to fail ... people do not want something different.
They want something familliar.
In fact the only reason ONS/WAR manages to be successfull is because it allows players to continue to pretend that it is still DM or CTF (or domination).
You are right people like the same **** over and over again, look at the battle fields and all those clones, but that does not mean other things fail because people are clones following around the same ****. In that case, UT is doomed to keep failing....oh, wait...
their vision changes, your favourite never does which is why Epic seems to 'screw up' from your pov
Agreed
So why would you want Assault back then ?
Isn't it time you'd tried something new ?
I don't want it back, I got kids now. I like new, but I also like good.