I like RevBillyG's card. But if someone reckons they can make something better then go ahead and give it a shot.jrubzjeknf said:let's just stick with the get-out-of-jail-free-card. Coding is the final step. First we gotta look how it shows up in Ut2004 (RevBillyG's monopoly card was pretty, but think it can be improved since he just made it real quick). It also gotta show up on your HUD when you have it. Maybe would be nice if it would scream with the GTA3 voice "Get out of jail free card!" when taken/shotten. When we get these things, we'll resume by discussing about rules. Ok with you Head?
zidane01970 said:To make it interesting why dont you make a bunch of different pickups like one that gives you temporary speed another for temporary invisibility (that's adrenaline speed and invi combo) one for temporary higher jumps (also speed combo or someone's gotta make antigravity boots) and for temporary and of course the get out of jail free card...... we could also call these Items and you can scroll through these items and use them with unused buttons (we don't have unused buttons ) and have it all configurable in the input folder... its sorta like how the artifacts work in ut2004rpg (so we would be creating something that's already been done)!! the idea ...blablabla
RevBillyG said:Actually, since the key mesh has already been made (and I'm lazy ) it might be an idea to try that first.
jrubzjeknf said:You'll get a cookie :tup: