about 15 maps per game types.
for instance 15 for DM -->
3 of them Low Grav
(1 map designed for 8 or more players, 1 map for 3 to 7 players, 1 map for 1on1)
3 of them Long range maps (with wide open areas)
(1 map designed for 8 or more players, 1 map for 3 to 7 players, 1 map for 1on1)
3 of them Close combat (with tight rooms and corridors)
(1 map designed for 8 or more players, 1 map for 3 to 7 players, 1 map for 1on1)
3 of them where technical moves becomes a real advantage to pick up bonus
(1 map designed for 8 or more players, 1 map for 3 to 7 players, 1 map for 1on1)
3 of them a mix of some of the 4 previous aspects
(1 map designed for 8 or more players, 1 map for 3 to 7 players, 1 map for 1on1)
that s how I see the thing, but of course I may be totally wrong.