I've been thinking about this for a while and the more I think about it the more I realise INF would benefit greatly from such a system. This system would be certain restrictions placed on the amount of weapons and ammo an entire team could have. It would be used to limit teams to 2 grenade launchers, or 2 sniper rifles, or 4 shotguns, 16 frag grenades, you name it. It could be a per-map setup as certain maps like EP would require more sniper rifles than maps such as Siberia.
The question is, of course, how do you implement something like this that is fair to all players? How do you determine which two players get the grenade launcher, or the sniper rifle?
I don't think it can be based on scoring because if it was like this you'd end up with a very stale pool. What I mean is you'd get one guy who is decent with the shotgun and he would always score really high. Another player could be better with the shotgun but since he is stuck with an AK he never has a high enough score to show how good he can use the shotgun.
It can't just be first come first serve because that gives the benefit to people with fast machines.
It could involve a player voting system, but something like this would take a lot of time before each round and would cause many arguments between players.
What else is there? It needs to be fast but it also needs to be fair. For the life of me I just can't think of anything but if a lot of people reply with ideas maybe we can all come up with something.
The question is, of course, how do you implement something like this that is fair to all players? How do you determine which two players get the grenade launcher, or the sniper rifle?
I don't think it can be based on scoring because if it was like this you'd end up with a very stale pool. What I mean is you'd get one guy who is decent with the shotgun and he would always score really high. Another player could be better with the shotgun but since he is stuck with an AK he never has a high enough score to show how good he can use the shotgun.
It can't just be first come first serve because that gives the benefit to people with fast machines.
It could involve a player voting system, but something like this would take a lot of time before each round and would cause many arguments between players.
What else is there? It needs to be fast but it also needs to be fair. For the life of me I just can't think of anything but if a lot of people reply with ideas maybe we can all come up with something.