Hi
This is my first time posting here so I will introduce myself, you might have seen my name at other places (OldUnreal, NewbiesPlayground) but in case you haven't, I'm Master_Unreal (obviously ) I've pretty much played unreal ever since I was a little kid, starting with UT2004 when I was 5, I am 14 now. I do alot of modding and mapping for unreal.
All that out of the way, This is a little less than half way done but I'd figure people would want to see this, it is as the title says, a Quake 1 monster pack for unreal. The idea here is to port all monsters from quake 1, scourge of armagon, and dissolution of eternity into Unreal.
Now you might be thinking "How did he import ALL the animations from quake 1 into unreal with no error?" The truth is there is no animations being imported, I am hand copying all the animations to the best of my abilities. Of course they are not exact, some animations may be a tiny bit off but the only thing missing might be a few tiny details but other than that, every feature will be included.
So far I have the Demon(Fiend), Knight, Zombie, and Mummy done. If you've played quake before (who hasn't) you'll know there is alot more coming. As of now the Shambler is being coded. Here is a pic of what I have done so far
This is my first time posting here so I will introduce myself, you might have seen my name at other places (OldUnreal, NewbiesPlayground) but in case you haven't, I'm Master_Unreal (obviously ) I've pretty much played unreal ever since I was a little kid, starting with UT2004 when I was 5, I am 14 now. I do alot of modding and mapping for unreal.
All that out of the way, This is a little less than half way done but I'd figure people would want to see this, it is as the title says, a Quake 1 monster pack for unreal. The idea here is to port all monsters from quake 1, scourge of armagon, and dissolution of eternity into Unreal.
Now you might be thinking "How did he import ALL the animations from quake 1 into unreal with no error?" The truth is there is no animations being imported, I am hand copying all the animations to the best of my abilities. Of course they are not exact, some animations may be a tiny bit off but the only thing missing might be a few tiny details but other than that, every feature will be included.
So far I have the Demon(Fiend), Knight, Zombie, and Mummy done. If you've played quake before (who hasn't) you'll know there is alot more coming. As of now the Shambler is being coded. Here is a pic of what I have done so far