That doesn't matter. The map sucks, get over it.
So do you have any documentation, tricks or else that could help me?That doesn't matter. The map sucks, get over it.
I'll probably ask the best mappers around here to help us later because it will be a very nice competitive TC mod.
... Trust me, preferences here and on other forums are completely different, because usual UT players do rush like beast and do more care about killing than staying alive, but other type of players cares more about their life than their kills. ...
Then it's exactly like Halo, except that UT3 got a stronger balance with the gunplay. Bye bye Halo ...Map control is more important than simply getting kills.
Timing the Belt, Keg, and Amp, is key in competitive play.
And most of your kills will come from fighting people on the way to these powerups.
Chances are, if you rush, you will die.
Yes here they're appropriate, but the thing is that you state that on the section of the Maradeur that takes just 1/4th if not 1/5th of that walkable area of DM-Heatray shown on the screen above, still must have obstacles. This area is too small to have obstacles, unlike the one shown above.Do we agree that an obstacle here is appropriated?
The area is large enough to implement a proper obstacles to improve the gameflow instead of decreasing it.
So do you have any documentation, tricks or else that could help me?
The only goal I have is too make fun map for the Unreal community even with a matter of preferences, I'll try to understand what they are.
Trust me, preferences here and on other forums are completely different, because usual UT players do rush like beast and do more care about killing than staying alive, but other type of players cares more about their life than their kills.
In my opinion, I would give more respect to the rusher with his snipe than the sniper camping with a tent, fire and mushmallows LOLL.
But just saying the map sucks doesn't help.
So the conclusion would be to make large alley maps like Marauder and Gutter, right?
I wonder what Angelheart would say about this conversation that is going on in this thread?
I think agreement would be more accurate.
Again though Hyrage, halo doesn't have the same gameplay.