Zombie model

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Dirty_Ape

Wandering do-wotsit
Jul 3, 2003
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things to consider...

Heres some stuff ill need your thoughts on before I start some designs.

What is the max poly count?
Does it need fingers or only fists?
Gory or very gory?
Male or female...or both?
Fat or thin?
Clothing style/futuristic or period?
Fast (Reanimator style)or slow (Day of the Dead style)?
Racial background or nationality?
Any reference/your favourite Zombie?

Do you want just one Zombie (predictable) or a section of shapes and styles (overly ambitious)?

I may get my machine at home online this weekend,and then again I may not.If not ill be back on Monday.

Anybody have any thoughts feel free to chip in.
 

Smoke39

whatever
Jun 2, 2001
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What's this? A modeller offering us assistance? w00t!
Now what'd we want zombies for again?
 

Kangus

Zombie on your pwn!
Jan 29, 2001
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What is the max poly count?
poly count.... less than UT2k3 player models, more than Unreal1 monsters have. so probably Doc's estimate....

Does it need fingers or only fists?
well, I don't want clenched fists... open fist (ie thumb + finger bundle) or with fingers should work

Gory or very gory?
mmm... gore... It would be nice if they were somewhat dissectable.. I'll think more about this.

Male or female...or both?
both.

Fat or thin?
umm... both? mostly thin.

Clothing style/futuristic or period?
generic 20th century stuff.

Fast (Reanimator style)or slow (Day of the Dead style)?
definitely slow Romero zombies for now.

Racial background or nationality?
hmmm... all th

Any reference/your favourite Zombie?
get back to you on that.
 

Dirty_Ape

Wandering do-wotsit
Jul 3, 2003
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Im back!

Just moved house from London to Manchester and it all went a bit haywire for a while.

I had already done some designs but I wanted to finish them off before I sent them.Also wanted to check out an old 1985 copy of Cinefantastique with lots of designs for Return of the Living Dead in but that was stored in London.Got it now.

Work shall resume now.

Designs will be sent this week for a couple of skinny Zombies, male and female.
 

vulture987

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Dec 18, 2002
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speaking of off topic sci fi, i saw "The Core" and it was the most rediculously dumbed down from the book unrealistic bull**** storyline i have ever seen or read. surprisingly the fact that they cant explain how anything in the movie is possible at all makes it very humorous for the first hour or so but then they launch the mission and it gets all mushy garbagey. eight thumbs down.
 

Dirty_Ape

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Jul 3, 2003
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Thats what I expected from the poster alone.I gave that one a miss.Instead I saw Resident Evil.What a load of rubbish.Possibly one of the least suspensful horror films of all time.
 

Kangus

Zombie on your pwn!
Jan 29, 2001
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28 Days Later was definitely interesting, though the ending was kinda Hollywood.... which is why you need to sit through the credits to see the alternate (ie the intended) ending.... not sure if they are doing that everywhere though, or just in the US...
 

Dirty_Ape

Wandering do-wotsit
Jul 3, 2003
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Here are some rough preliminary sketches of two zombies who need a good meal.

Feel free to cast you eyes over this loverly couple and tell me what you think.
 

Attachments

  • zombie 001.jpg
    zombie 001.jpg
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EvilDrWong

Every line of code elevates you
Jun 16, 2001
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Totally diggin the both of them! Theyll look dope ingame, all... lumbering and sauntering and whatever else zombies do besides eating brains.
Are you going to be rigging and/or animating, or will that task lie on the shoulders of someone else?
 

Smoke39

whatever
Jun 2, 2001
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Are these zombies gonna be skeletal meshes? If so, I shouldn't have to do anything special for them to appear on my railgun thermal scope, unless you use some funky skeleton. ;)