UE1 - UT When do you use ServerActors ?

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Zur

surrealistic mad cow
Jul 8, 2002
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In what context does an Actor need to be defined as a ServerActor ? Is it to simply load a specified Actor during each game ?

Below is an example of a mod that needs to be defined as a ServerActor. It contains a class that extends MessagingSpectator and another that extends ReplicationInfo.

http://utgl.unrealadmin.org/NoFeignDeath/2005-11-04/?C=N;O=D