I agree, evilgrins, that aspects of the game were fun.
By the way, evilgrins, that image is quite funny.
Lot of things were wrong, many people leaving Legend, Infogrames/Atari taking over and acquiring full rights for Legend. Then the braindamaged decisions of Atari which they thought would make the game acessible to everyone. First scrapping multiplayer and then making the game extremely linear and easy and shorter, so they would be acessible to "dumb" american players. Yes, that was it. That was their marketing trick. With multiplayer games they weren't that terrible but still terrible enough. UT2004 was a sucess but I dislike the game generally, because it was just another money pump for Atari and contained lots of crap and bland content that was just put there for the sake of having more content, a mashup of all sort of things, a chaos. That is why I think UT3 or UT2003 are better games because they were planned for years, unlike the mashup stuff in UT2004 which doesn't make much sense.
We totally needed it dumbed down for us.
Trolling?
Yes I did, just as Uberserker said, these were the reasons why I preferd UT2003 over that. UT2004 addon content like Onslaught was planned as mod for UT2003, so psyonix and streamline studios worked on that, streamline studios having much less influence though.I hope you did not just say UT2003 was better than UT2004.
You understand that UT2004 was only 40$ to start and you got 10$ back if you owned UT2003 rite?
30$ for about double the content I think is a fair deal, especially considering all the mods. I basically had 10 extra games in the form of mods.
I used to play it a lot.I didn't like UT2k4 that much period.
Fair enough.To me, many of the game's problems stemmed from the fact that it was just not Unreal. It was almost as though they were developing a sci-fi RPG/FPS mashup and decided to license the name, threw in a few familiar beasts and called it a day.
Unreal was special to me because of the mix of mystery, exploration and isolation. Unreal 2 had none of that.