This poll is partly for curiosity, and partly for an ulterior motive which will not be revealed at this time.
So, what renderer do you use to play inf?
So, what renderer do you use to play inf?
Derelan said:THE FIX FOR ALL BRIGHTNESS-RELATED OPENGL PROBLEMS
Open console, type in 'preferences', go to 'renderer', opengl, and toggle "OneXBlending". I dont know what it does, but it seems to work.
Of course, some maps were made by mappers using OpenGL, and some were made by those using DirectX, so this value constantly needs to be changed per map.
Lasersailor184 said:Direct3d, I could never get Opengl to work for anything for me.
FieldMedic said:By the way Chris Donhal OpenGL has just been updated 5 days ago.
So go get the 2.8 version to test it if you have some problems with your current one
Or just install it to see some bugs fixes and some new approaches to 16bits colors textures support.
Open console, type in 'preferences', go to 'renderer', opengl, and toggle "OneXBlending". I dont know what it does, but it seems to work.
ravens_hawk said:*To steal from someone much more famous than I*
I don't use a renderer, or at not one that's listed. You see there’s a little imp inside my computer furiously drawing pictures for me. So when you think about it the 5-10fps I get are actually quite reasonable. It also explains why it tends to overheat and stop drawing after a couple of minutes.
But seriously I use Open GL and the omega drivers with no brightness problem.
If you don't see the setting in the console preference, you can always set it in your Infiltration.ini(SDS)benmcl said:hmmmm for some reason I don;t have this setting? I'll have to see what is oing on. using Chris's opengl with good success. It really brighten things up though but alittle gamma adjustment fixes that.Open console, type in 'preferences', go to 'renderer', opengl, and toggle "OneXBlending". I dont know what it does, but it seems to work.
In the console preference or if you don't see it in your Infiltration.ini , check the OpenGL category and put MaskedTextureHack=True if it was to False.(SDS)benmcl said:Still have to flush due to some problems ith some tree textures at times but over all works nice.