Stringer said:Ok, thanks for the replies.
I was under the impression the 'runtime' version I downloaded is a 'cut-down' version, and that it was a different file format to the normal engine, i.e. examples downloaded for runtime and full version are different, Runtime are *.urt exctensions, whereas full versions are *.unr extension.
Sorry, I don't have much experience with the engine, if I go the 'MOD the UT2004' route, how much can I change, can I even change the title screens, etc ?
Mayaboy said:What about fully educational content? I'm creating a map (not even a full game) with Unreal2Runtime. This is part of my Ph.D. dissertation on Maya archaeology. I've begun to map out a section of the archaeological site I work at. The point is to allow full 3d walkthroughs, rather than the more traditional static reconstructions.
Could I make a website that provides users with the link to download runtime, and a link to download my map? That sounds legit to me, but I'd love to hear your thoughts. What about throwing the runtime installer and my map on a cd for free distribution to interested academics?
-Mayaboy
Mayaboy said:Yes, I've read the EULA. The only pertaining statement is:
"You may, however, use the Runtime Software for non-commercial and educational purposes"
So, I guess the short answer is, no problem. Right?
Mayaboy said:Thanks. Now, please don't take offense, but... I have no idea what "...like advertising a known fictous name on the educational said product" means. Do you mean "ficticious"? Why would anyone advertise a known ficticious name? Sorry, just don't get it.
Yes, "ficticious" that is........it's common practice where non-commercial software are used with hidden commercial advertisement
But since this sentence included the word "advertising", I can assure you that my map is purely educational and would never include any advertising, and no one would make a cent (and it wouldn't be in any way fun enough to be called a game - just a reconstructed ancient Maya neighborhood).
Hey, you have it for download somewhere? I wanna check it out......the Maya ruins is facinating ......it has been said that it has a connection to Extraterrestrial Life....
I just want to show all my old-fart archaeology profs that this new technology can be a very powerful educational tool. Believe it or not, archaeologists aren't in it for the treasure.
If you get a chance please provide a guide how you designed the city.....what too ls you used and so on
Mayaboy said:It'll be many months still, before I can get it together for sharing. I plan on finishing it in the evenings during my next field season (too busy writing now). Living in a remote village in Mexico with no TV or radio leads to great productivity on my Unreal maps.