What does this line say ?
[log]
"Warning: BulletTime DM-HyperBlast2.BulletTime (Function TheMatrix.BulletTime.ModifyPlayer:004B) Accessed None"
My code . . .
class BulletTime extends Mutator;
function ModifyPlayer(Pawn Other)
{
local xPawn x;
x = xPawn(Other);
log("Brought up the function !!");
if(x != None)
{
if(Instigator.Controller.IsA('bISCrouched'))
{
Log("Oki doki im working");
level.game.Setgamespeed(0.2);
}
else
Log("Turn Back");
level.game.Setgamespeed(1.0);
}
Super.ModifyPlayer(Other);
}
defaultproperties
{
GroupName="BulletTime"
FriendlyName="BulletTime"
Description="Slow motion dodges."
}
[log]
"Warning: BulletTime DM-HyperBlast2.BulletTime (Function TheMatrix.BulletTime.ModifyPlayer:004B) Accessed None"
My code . . .
class BulletTime extends Mutator;
function ModifyPlayer(Pawn Other)
{
local xPawn x;
x = xPawn(Other);
log("Brought up the function !!");
if(x != None)
{
if(Instigator.Controller.IsA('bISCrouched'))
{
Log("Oki doki im working");
level.game.Setgamespeed(0.2);
}
else
Log("Turn Back");
level.game.Setgamespeed(1.0);
}
Super.ModifyPlayer(Other);
}
defaultproperties
{
GroupName="BulletTime"
FriendlyName="BulletTime"
Description="Slow motion dodges."
}