I guess NeoCairo has the potential for this stuff. Depends on good maps though.
It would be cool if you had, say a few soldiers with various weapons/equipment, and one piloting a mech or something. The mech wouldn't be able to enter most buildings of course, so it'd be used to guard some strategically important point. The other team could try to destroy the mech by way of a rocket launcher.
Or air support! One team member flies far overhead and acts as reconaissence and gives fire support, forcing the enemy to stay under cover.
Maps could be designed so each team can choose how many aircraft, mechs or soldiers with this'n'that equipment they send into battle. Would be fun if one team chooses three flyers only to find the enemy uses no vehicles and sneaks into the combat zone under conver, the flyers make three loops and then two return to their starting point to reequip themselves; one takes a mech now, the other chooses a flamethrower. Unfortunately they will both arrive late for the party.
It would be cool if you had, say a few soldiers with various weapons/equipment, and one piloting a mech or something. The mech wouldn't be able to enter most buildings of course, so it'd be used to guard some strategically important point. The other team could try to destroy the mech by way of a rocket launcher.
Or air support! One team member flies far overhead and acts as reconaissence and gives fire support, forcing the enemy to stay under cover.
Maps could be designed so each team can choose how many aircraft, mechs or soldiers with this'n'that equipment they send into battle. Would be fun if one team chooses three flyers only to find the enemy uses no vehicles and sneaks into the combat zone under conver, the flyers make three loops and then two return to their starting point to reequip themselves; one takes a mech now, the other chooses a flamethrower. Unfortunately they will both arrive late for the party.