VCTF-Bay [PC] [Final v1.1]
Name:VCTF-Bay, GREED-Bay
Version:1.1
>>DOWNLOAD<<
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Author's Notes
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This is VCTF-Bay. The buildup is nearly symmetric. Each teams base is a fort with 2 specific vehicles. For the Red team Goliath and StealthBender and the Blue team have Darkwalker and Nightshade.
There is a Redeemer placed upon the rocks at the middle of the map. You can get it by using JumpBoots. They are placed at one of each bases sidetowers.
Mapsize is small to mid sized. The map also plays well with Greed gametype on.
There are two Kismet sequences. Both are identical in terms of damage, duration and size.
Sequence 1 - Red-Flag-Area:
When taken a dragon coveres the flag with a burst of fire within a specific area for some seconds.
Sequence 2 - Blue-Flag-Area:
When the blue flag is taken a tsunami appears and hurts everybody within a specific area for some seconds.
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Screenshots
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[SCREENSHOT]http://img1.abload.de/img/flagbase00qu.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.abload.de/img/redflagrunp0dr.jpg[/SCREENSHOT]
[SCREENSHOT]http://img1.abload.de/img/sunset160ms.jpg[/SCREENSHOT]
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Credits Info
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Special thanks to Chaosnight who gave me a very good and detailed feedback. It helped me a lot to make this map final.
Many many thanks to Nightmare85 for supporting me with lots of hints and Zeus... for hosting this map.
Coolcat22, Ignotium for their hints. Finally all testers and people with constructive criticism! Thx
DOWNLOAD
The guys from UT-X.net made a video of this map. Thx a lot for this one!
...to get a general idea just take a look
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This map rotates on <<ne>>Public Server 1 (81.19.221.203:7778)
Thx to Zeus..!
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Have fun!
Name:VCTF-Bay, GREED-Bay
Version:1.1
>>DOWNLOAD<<
-----------------------------------------------------
Author's Notes
-----------------------------------------------------
This is VCTF-Bay. The buildup is nearly symmetric. Each teams base is a fort with 2 specific vehicles. For the Red team Goliath and StealthBender and the Blue team have Darkwalker and Nightshade.
There is a Redeemer placed upon the rocks at the middle of the map. You can get it by using JumpBoots. They are placed at one of each bases sidetowers.
Mapsize is small to mid sized. The map also plays well with Greed gametype on.
There are two Kismet sequences. Both are identical in terms of damage, duration and size.

Sequence 1 - Red-Flag-Area:
When taken a dragon coveres the flag with a burst of fire within a specific area for some seconds.
Sequence 2 - Blue-Flag-Area:
When the blue flag is taken a tsunami appears and hurts everybody within a specific area for some seconds.
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Screenshots
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[SCREENSHOT]http://img1.abload.de/img/flagbase00qu.jpg[/SCREENSHOT]

[SCREENSHOT]http://www.abload.de/img/redflagrunp0dr.jpg[/SCREENSHOT]


[SCREENSHOT]http://img1.abload.de/img/sunset160ms.jpg[/SCREENSHOT]

-----------------------------------------------------
Credits Info
-----------------------------------------------------
Special thanks to Chaosnight who gave me a very good and detailed feedback. It helped me a lot to make this map final.
Many many thanks to Nightmare85 for supporting me with lots of hints and Zeus... for hosting this map.
Coolcat22, Ignotium for their hints. Finally all testers and people with constructive criticism! Thx


The guys from UT-X.net made a video of this map. Thx a lot for this one!
...to get a general idea just take a look

-----------------------------------------------------
This map rotates on <<ne>>Public Server 1 (81.19.221.203:7778)
Thx to Zeus..!
-----------------------------------------------------
Have fun!
Last edited: