Vailias said:
Sola. You can likely copy the requisite files over from the 2k4 directory to the 2k3. Vash is built on a standard skeleton, and so should be backward compatable. The file formats haven't changed.
If it doesn't work right away it would be a great way to learn a few minor things with unreal ed.
i tried but UT2k3 crashes
ands the log
UT2003 Build UT2003_Build_[2003-04-07_17.42]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 600 MHz with 383MB RAM
Video: NVIDIA GeForce4 MX 4000 (5655)
SkeletalMesh VashAnim.Vash: Serial size mismatch: Got 980304, Expected 980309
History: LoadObject <- (SkeletalMesh VashAnim.Vash 981273==981273/981343 969 980309) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh VashAnim.Vash NULL) <- UObject:
rocessEvent <- (Tab_PlayerSettings Package.GUITabControl.Tab_PlayerSettings, Function XInterface.Tab_PlayerSettings.Toggle3DView) <- UObject:
rocessDelegate <- GUIComponet::MouseReleased <- UGUIController::MouseReleased <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
if u know how to fix this plz hook me up or aim me Sola Kusanagi