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I didn't know that 2.0 was out! Ok, I will try to find time to load it on my server. I read the 2.0 updates. Doesn't look like any fixes to benefit FHI
2.0 includes fixes for invasion and one or two things that makes FHI 3.1 more compatible (i.e. BOSS mode works). It works, but not perfectly is a mild statement.
From What I understand if you turn the Magic weapon % down to ALMOST 0 then it will work fine. Use something like .0001% chance to get a weapon. If you drop it to zero it messes up either your damage bonus or damage reduction. I am not sure if this is the same issue that excessive 3.01 has with RPG and that issue is because rpg sets max ammo to 999 somewhere? Remember that this info is all off other boards and not something I have discovered myself, so take it with a grain of salt.
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