Update: Now including First Person Arms
http://www.fileplanet.com/193547/190000/fileinfo/UT3-Skeletons-FBX-format,-Maya-compatible
Thought this might be of some use to a few guys around here.
oXYnard exported the max skels to fbx, but they didn't export right out of maya, some bones came over as mesh data, so I fixed that and repackaged the things. All is well now out of maya.
Enjoy, and happy modding!
http://www.fileplanet.com/193547/190000/fileinfo/UT3-Skeletons-FBX-format,-Maya-compatible
Thought this might be of some use to a few guys around here.
oXYnard exported the max skels to fbx, but they didn't export right out of maya, some bones came over as mesh data, so I fixed that and repackaged the things. All is well now out of maya.
Enjoy, and happy modding!
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