and my log is Log: Log file open, 05/31/09 15:27:47
Init: Version: 3809
Init: Epic Internal: 0
Init: Compiled: Mar 26 2009 00:58:21
Init: Command line:
Init: Base directory: C:\Program Files\Unreal Tournament 3\Binaries\
Init: Character set: Unicode
Log: ----> Replacing ..\UTGame\Config\UTEditor.ini with ..\Prometheus\Config\UTEditor.ini
Log: ----> Replacing ..\UTGame\Config\DefaultEditor.ini with ..\Prometheus\Config\DefaultEditor.ini
Log: ----> Replacing ..\UTGame\Config\UTEngine.ini with ..\Prometheus\Config\UTEngine.ini
Log: ----> Replacing ..\UTGame\Config\DefaultEngine.ini with ..\Prometheus\Config\DefaultEngine.ini
Log: ----> Replacing ..\UTGame\Config\UTInput.ini with ..\Prometheus\Config\UTInput.ini
Log: ----> Replacing ..\UTGame\Config\DefaultInput.ini with ..\Prometheus\Config\DefaultInput.ini
Log: GConfig::Find has loaded file: ..\UTGame\Config\UTPrometheus.ini
Critical: appError called:
Critical: OutOfMemory
Critical: Windows GetLastError: Det finns inte tillräckligt med ledigt minne för att utföra kommandot. (8)
Log: === Critical error: ===
OutOfMemory
RaiseException() Address = 0x764142eb (filename not found) [in C:\Windows\system32\kernel32.dll]
CxxThrowException() Address = 0x73318e89 (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.3053_none_d08d7bba442a9b36\MSVCR80.dll]
Address = 0xbb4f92 (filename not found) [in C:\Program Files\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xe873374c (filename not found)
Address = 0xe873374c (filename not found)
Init: Version: 3809
Init: Epic Internal: 0
Init: Compiled: Mar 26 2009 00:58:21
Init: Command line:
Init: Base directory: C:\Program Files\Unreal Tournament 3\Binaries\
Init: Character set: Unicode
Log: ----> Replacing ..\UTGame\Config\UTEditor.ini with ..\Prometheus\Config\UTEditor.ini
Log: ----> Replacing ..\UTGame\Config\DefaultEditor.ini with ..\Prometheus\Config\DefaultEditor.ini
Log: ----> Replacing ..\UTGame\Config\UTEngine.ini with ..\Prometheus\Config\UTEngine.ini
Log: ----> Replacing ..\UTGame\Config\DefaultEngine.ini with ..\Prometheus\Config\DefaultEngine.ini
Log: ----> Replacing ..\UTGame\Config\UTInput.ini with ..\Prometheus\Config\UTInput.ini
Log: ----> Replacing ..\UTGame\Config\DefaultInput.ini with ..\Prometheus\Config\DefaultInput.ini
Log: GConfig::Find has loaded file: ..\UTGame\Config\UTPrometheus.ini
Critical: appError called:
Critical: OutOfMemory
Critical: Windows GetLastError: Det finns inte tillräckligt med ledigt minne för att utföra kommandot. (8)
Log: === Critical error: ===
OutOfMemory
RaiseException() Address = 0x764142eb (filename not found) [in C:\Windows\system32\kernel32.dll]
CxxThrowException() Address = 0x73318e89 (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.3053_none_d08d7bba442a9b36\MSVCR80.dll]
Address = 0xbb4f92 (filename not found) [in C:\Program Files\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xe873374c (filename not found)
Address = 0xe873374c (filename not found)