UPDATE:
I talked to Bloodshot today on AIM, and here is what he had to say:
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me:
http://forums.beyondunreal.com/showthread.php?p=2119469
Sent at 12:14 PM on Wednesday
Bloodshot: sup
yea i saw
back when i wanted to do it, noone gave us support
me: :S
with quake live coming out, and quake 4 becoming more popular, i think what that mod was going to accomplish will be a lot more popular now
Bloodshot: i got it working pretty well , the last version at least
moves like q3
with dodge jumping off walls
and air accel
me: could you possibly just release it as a beta?
Bloodshot: i could with the maps
me:
Bloodshot: we had one guy working on q3dm7 remake
not sure if he finished it
but our campgrounds was the best version
me: even strafe jumping on stock maps would be pretty cool
Bloodshot: strafe jumping is already in there
that was done
there was just a few more tweaks we wanted to add
i have all the code etc, but i just have to dig around because its on a cd somewhere
me: could you even circle jump?
Bloodshot: yes
me: thats incredible
Bloodshot: u could be going straight really fast
then turn and jump in the opposite direction
me: wow
Bloodshot: also
the jumping is like q3
where if u hold jump down
itll jump again
me: nice
Bloodshot: the current ut3
me: thats one thing i dont like about q4
Bloodshot: if u pressed jump after the dodge height requirement
nothing would happen
me: is you have to press jump every time
Bloodshot: u know how u jump in ut3
if u press jump twice fast
it double jumps?
me: yea
Bloodshot: but sometimes it doesnt work
u know why?
me: nope
Bloodshot: because u passed the height requirement
me: heh
Bloodshot: it was based on height
me: thats lame
Bloodshot: well that was all changed
double jump was removed
me:
Bloodshot: u can only do it on walls
i stopped work on it because my main coder wasnt available
if u can find a physics coder and hud coder
me: yea i bought ut3 and played like 1 hour of it, then got bored because its so slow and the movment sucks
Bloodshot: it could be a great mod
but the fps scene is kinda dead
everyone is in mmos/cs
me: yea
Bloodshot: my email is
xxxxx@xxxx.net
email if u find a hud/physics coder
me: lua?
or c++
Bloodshot: the unreal language
me: ok
Bloodshot: some stuff is done in c++ though i believe
but they didnt release all the source code
so ur limited to what u can do
me: is there enough to be released currently to have a alpha or beta to see if people get excited over it?
Bloodshot: if the dm7 map is done
its playable
amp is 3x dmg
its a real powerup
me: haha
Bloodshot: unlike ut3s garbage amp
me: nice
Bloodshot: lots of weapons are fast
its a mix of qw/q3/ut3
me: yea
Bloodshot: ut3 meaning we added wall dodge jumping
q3 for strafe jump
qw for the fast weapons
but still needs work
but definately playable at its current state
i got the netcode done myself
so its playable online
me: nice
so i take it voting works?
Bloodshot: we integrated the utcomp mod
but some stuff was broken since we got some broken code
but most works
thats why i was looking for a hud coder
well got to get back to work
email info at that email
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So, if anyone knows if DM7 for UT3 is done, post here!
I'm really happy this isn't *totally* dead
.