k, I've been working on a mid sized Onslaught map, which a simple link design.
I have an outer path that lead to each base (a left path and a right path).
midway in on the outer path another path leads to a central area. with nodes leading out from the left and right path:
Something like that. and the link setup is:
... I hope thats understandable lol
Anywho the problem is that I don't what the vehicles to go into the central area. I tried placing DrivingNodes only on the outer path, but they still drove throu the central area. So I placed an elevtor at the paths leading to the central area. this does prevent the vehicles from getting in but the bots still drive up to the elevator. this blocks the elevator, delaying the bots, progress to the central node. also this makes it easy for the enemy bots (or players) to steal that vehicle ... I need to know of a way to prevent bots from taking vehicles down a path or making a bot only want to goto the node on foot. I also want to do this with out adding an elevator as I think it crapifies the flow of the map...
Any help would be great thnx in adv
I have an outer path that lead to each base (a left path and a right path).
midway in on the outer path another path leads to a central area. with nodes leading out from the left and right path:
Code:
o__
/ \
o|-o-|o
\__/
o
Code:
o___
\
o---o---o
\____
o
Anywho the problem is that I don't what the vehicles to go into the central area. I tried placing DrivingNodes only on the outer path, but they still drove throu the central area. So I placed an elevtor at the paths leading to the central area. this does prevent the vehicles from getting in but the bots still drive up to the elevator. this blocks the elevator, delaying the bots, progress to the central node. also this makes it easy for the enemy bots (or players) to steal that vehicle ... I need to know of a way to prevent bots from taking vehicles down a path or making a bot only want to goto the node on foot. I also want to do this with out adding an elevator as I think it crapifies the flow of the map...
Any help would be great thnx in adv
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