FYI All these are suggestions on how to improve it...not complaints.Sir_Brizz said:I don't understand why people are complaining about game features already. They have OVER A YEAR still to work on the game. Do you think that they are not going to change anything over that course?
Vedanth Salian said:c) Make the scorpions height equal to the players height (The Scorpion just looks like a small buggy that is half the height of the players height. From the early screenshots I thought it would be equal to height of the player.When its big it really feels like driving a real car. for example look at Half Life 2 hollow jeep or Halo 2 warthog. When you get into it, it really feels like your entering a car).
Of course they're gonna change stuff. We're just suggesting that when they change it they change it our way.Sir_Brizz said:I don't understand why people are complaining about game features already. They have OVER A YEAR still to work on the game. Do you think that they are not going to change anything over that course?
Thats an old feature, it's in ut2004 too I think... baisically your glow your team's color.Vault said:i have a question..... why is it that several characters in the game seemed to be glowing red?
Yea, so we dont have to make brightskin mutators that make us "look like teletubbies on crack".Steyr said:Thats an old feature, it's in ut2004 too I think... baisically your glow your team's color.
because the game is still in development and has the occasional pretty damned obvious bugs. I sure as hell hope that's not a feature, because I don't want to shoot at those glowing teletubbies when the engine is capable of displaying millions of colours at near photorealistic quality.Vault said:i have a question..... why is it that several characters in the game seemed to be glowing red?
Vault said:i think the height of the scorpian is fine..... after all it IS a buggy, Epic said so. Besides, i hate the hollow jeep, and the Warthog. And really, who here has a car that is their height? i dont (trucks, vans, and such dont count)
Actually, they are not. Those are identical to the UC2 models except that they aren't TV resolution. They have the original assets, they can make them look as good as they want with minimal tweaking. The models haven't been modified at all (except for maybe the flak).gregori said:All true points, except they probably will use those weapon models, which are not UC2 but very hires models based on the UC2 ones.
At this stage of the project all they have seem to have done is port UT2k4 onto Unreal engine 3.0, with new graphics, everything else is mostly the same, bar a few tweaked movements/scales! Its early days yet though!
Vedanth Salian said:Actually you need to see the video again. The height is exactly half the players height while in the released screenshots it has the height of Halo 2 warthog. At the present state it just looks like a kart car. If you didnt play Halo 2 you wont know how the warthog actually feels. If you dont have a Xbox play the Halo for PC. there you can see how natural it feels when the buggy is equal to the player height.
RaptoR said:Conquest is described as scalable,