Missing HUD/Talk texture display for the Boss Model:
Created by Lawgiver
Additional credit to "GR8-1"
Tutorial copied with the friendly permission from Identity Crisis .
I came across this problem myself a short time ago, a friend was able to help me out by solving the problem and I would like to share it with you.
The problem being that you are unable to see the "HUD/Talk texture" image "ingame" that you have created for your new BossSkin.
The problem is very easy to fix.
Unlike the "SoldierSkin" the "BossSkin" works in a different way (hence the problem). It's all to do with editting the names correctly. Where as the SoldierSkins you would create a head texture (4) and name the "HUD" texture (5) the same, this does not work with the BossSkin. You need to rename the "HUD" texture to BossSkin.****5Xan (replacing * with whatever you have named your skin), also, edit the .INT to reflect this change.
You do not need to rename your face texture (4).
I'll give you a better example using one of my skins as an example and the changes that were necessary:
Old name for The hud texture - lawg5Bezerker
New name - lawg5Xan
Also the changes in the .INT file are:
Old version
Object=(Name=BossSkins_lawg.lawg5Bezerker,Class=Texture)
New version
Object=(Name=BossSkins_lawg.lawg5Xan,Class=Texture)
This, now, should sort out you problem and complete your new skin.
Created by Lawgiver
Additional credit to "GR8-1"
Tutorial copied with the friendly permission from Identity Crisis .
I came across this problem myself a short time ago, a friend was able to help me out by solving the problem and I would like to share it with you.
The problem being that you are unable to see the "HUD/Talk texture" image "ingame" that you have created for your new BossSkin.
The problem is very easy to fix.
Unlike the "SoldierSkin" the "BossSkin" works in a different way (hence the problem). It's all to do with editting the names correctly. Where as the SoldierSkins you would create a head texture (4) and name the "HUD" texture (5) the same, this does not work with the BossSkin. You need to rename the "HUD" texture to BossSkin.****5Xan (replacing * with whatever you have named your skin), also, edit the .INT to reflect this change.
You do not need to rename your face texture (4).
I'll give you a better example using one of my skins as an example and the changes that were necessary:
Old name for The hud texture - lawg5Bezerker
New name - lawg5Xan
Also the changes in the .INT file are:
Old version
Object=(Name=BossSkins_lawg.lawg5Bezerker,Class=Texture)
New version
Object=(Name=BossSkins_lawg.lawg5Xan,Class=Texture)
This, now, should sort out you problem and complete your new skin.