Ok, I've started on coding a new gametype I call Survival, basically the players have to survive a hoard of Skaarj/Monsters/whatever. The person who survives in the end or who has the most lives at the end of the match wins. So, instead of killing players/surviving like in LMS, the players have to survive a bunch of skaarj.
I have a lot of it done but I don't have knowledge on areas such as menu items and some other miscellaneous stuff, one thing that also bugs me is that I can't seem to figure out a way to stop the flow of skaarj properly. If anyone is interested in helping me code this, just say so. I've included an attachment with the source.
P.S. Also a few new ideas wouldn't hurt.
I have a lot of it done but I don't have knowledge on areas such as menu items and some other miscellaneous stuff, one thing that also bugs me is that I can't seem to figure out a way to stop the flow of skaarj properly. If anyone is interested in helping me code this, just say so. I've included an attachment with the source.
P.S. Also a few new ideas wouldn't hurt.