UT Maps - Community best suggested

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Al

Reaper
Jun 21, 2005
6,032
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Philadelphia, PA
milb said:
I have to agree derdak Ithaqua is just 1337:lol:

My alltime favorite is still DM-Sequestrum by ThomsS, hm but I can't find the map anywhere.
Kuckekinds DM-1on1-tk23 is also a real nice one.
dm-1on1-tk23_1.jpg


Found it on a redirect: http://www.haringetliv.nu/pub/redirect/DM-Sequestrum.unr.uz

You'll have to uncompress it.

[edit] http://www.thomas-schmiedel.de/maps.htm
http://www.thomas-schmiedel.de/DMSeq.zip

:D
 
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cooloola

A good samaritan
Dec 31, 2005
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I have to agree with NeoNite CTF-Gehenna is good but maybe the layout is a bit too simple but it still provides some fast paced action and it looks pretty good. And for those with 56k Dial-Up like my self get the CTC maps you know CTF-CTC-WarpcoreSe, CTF-CTC-Thadaus and CTF-CTC-Eldora
 

FieldMedic

Less good UT Player ever
Aug 30, 2001
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When you think about it , it is strange so few domination maps are available (and even less -good- domination maps).

The system of controlling a specific location/object/zone to gain points or more is now so much vastly used under different kind of name in +/- recent or currently released game and so "overplayed" that i really don't understand why this gametype was so vastly ignored in UT back in the days.

The potential was already there, but the players overlooked it before rediscovering this exact same concept in other games.

I think that my most intense bot match was in one of the original UT domination map some years ago.
A pity very very few domination maps available on the net were up to such intense game
 

Nahand

!!! God Of Random !1?
Oct 24, 2003
1,018
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... most DOM maps are uninteesting in gameplay. People map DOM like DM... and the gametype itself isn't perfected, hence the lack of people's interest...
 

NeoNite

Starsstream
Dec 10, 2000
20,275
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In a stream of stars
Dom-hellfire isn't bad.
There's this snowy dom map which is pretty good as well, can't remember the name right now...

Hellscrag made a nice dom map, which I've p1mped in this here thread.

There's more though...
 

Derdak2rot

DVD2r
Jan 8, 2005
321
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France
problem with DOM maps , is players use too much Transloc' and the maps are made the way to use it heavily . thats the reason i hate to play this gametype online , like CTF too . I hate transloc' in general , i want to ban that thing on all the online server :rolleyes:

...( me got translocfragged by my friend , just after i said this :D )
 

milb

****** from Teen Arts
Feb 12, 2004
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Germany
www.milb-maps.net
It's only when I use Firefox!
CTF-Gehenna don't look that impressiv. May I have to play it, but those q3 Tex, and Layout says: This is not map you could like!
Hm, OstDomination looks good. But I don't like to play DOM. May I'll try Ostburg2!
 

greyson

New Member
Nov 7, 2005
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Yah, personally I like DM and DOM the most. DOM winning by a healthy chin stretch. I like the teamplay aspect more than just randomly running around shooting at things. I'm still burnt out from all my Unreal bot dm days in freakin' 1999! I was doing landscaping back then, and one time I came across a new water hose that was rolled up and a metal bar was sitting at the foot (wait it's a circle, does it have a "foot" area? hmm) well, at the top of it. When I glanced at it, I, for about half of a second, had this very STRONG URGE to RUN to it. I suddenly realized it looked like a dang shieldbelt!!! That's how much dm playing I was doing back then lol.

I'll include a quick review of the 4 maps in the dom-OstDomination map pack.

DOM-Ostburg--Castle/mountain area. Dom points are funly laid out. Keeps you running from point to point. Problem is you hafta hump your way around. Design needs to be a lil "tighter." A few areas (like the thigh pad zone) could have been scrapped altogether. Skybox is well chosen but is too stretched. Weapons\ammo\health flow well. Bots play it goodly and fly around just as much as you do. Expect intense seesaw battles for the center dom-point. I'd say a fun 6/10.

DOM-Ostburg][--Interior/forest area. This one is a bit smoother play wise. Ground has different height levels which are pretty fun. Though, there are trees placed and they do block your vision. Especially around one of the dom points. It's nothing too big and I guess I'm not mad at it since it's kinda a novelty. Teleports, uh, teleport you to areas you actually want to be in. Instead of having to haul your butt outa some nook placed in the middle of nowhere. Weapons\ammo\health again placed intelligently, though some unusual combinations are set. Flow isn't as tight, but since it is a small level you get where you want to pretty fast. One semi-hidden room is empty (could have used an invisibility power up here). Skybox is a night sky with a big purple moon. Fits the mood. Bots again play it well and love to kill you in the forest area (they sometimes get momentarily stuck above the water dom-point if they get the Rocket Launcher). I'd say a satisfying 6.5/10.

DOM-Ostheim--Industrial/cryptic/lava area. The textures and set pieces kinda mesh like peanut butter and bubblegum here. Could have dropped the spiderwebs and everything for something a lil more cohesive. Also, lots of elevators (that don't always pick you up). Lighting seems a tad dim also. Took me a good 4 plays just to finally get the hang of all the dom points. A very fun armor vest you can Impact Hammer jump to. Again, design could have been "tighter" as a few areas just seem to be put there for you to run through. Set-piece wise it seems there's just too much going on. Weapon\ammo\health is prolly the least liked by me's. It's serviceable though. Skybox is kinda an after thought, but maybe something with flames would have been better. Bots play fair, but tend to congregate at the bottom (slow moving) elevator behind the Flak Cannon. Strange thing though, the more I'm playing this thing the more I'm liking it. Prolly cause the music to it keeps making me bob my head the whole time. I'd say a decently intense 6/10.

DOM-Ostwerk--Technospace/sewer/wharehouse area. My fav map out of the 4. Flow is really fun and items well laid out. Author suggest 2-4 players, but I play it with 12-15 and have a blast. Frantic, vertical frags and getting shot in the butt are routine happenings. What more do you need? Again, took me a few times through to learn the dom-points (mainly the receiving door point). A well chosen place to put the Thigh Pad armor as it kinda puts you in the middle of nowhere. Get your reward, but be taken outa the loop for a few seconds. Makes it more of a strategery decision if you want to get it. Weapons\ammo\health are again all well laid out (Flak Cannon is *just perfectly* out of the beaten path). Could have used something in the Thigh Pad area though (maybe). Bot play is really fun and they don't seem to do anything stoopid. Skybox is quite lovely as well. Purple mountains with stars hanging gently above. Spanky and I say 7.5/10!

Music throughout was well chosen too. Nothing too annoying or anything. I also liked how the author included small touches in the maps. Like a green sewer flowing in Ostwerk or the coal mine shaft in Ostheim. Texture wise it seems he used a lot of S3TC ones so they look smooth and purrty. Definitely some fun maps to play as there's not too much action Dom wise these days.

This is my current Dom map list (with Spanky's favs noted):

Dom-Cinder
Dom-Cidom
Dom-Cryptic (Spankmania)
Dom-Cartridge
Dom-Diva (Spankmania)
Dom-Dualism (Spankmania)
Dom-Dragons
Dom-Extenza
Dom-Final Hour
Dom-Gasmine (Spankmania)
Dom-Hellfire2 (Spankmania)
Dom-Illwill
Dom-Lament][ (Spankmania)
Dom-Mystical
Dom-MementoMori (Spankmania)
Dom-Ostburg
Dom-Ostburg][
Dom-Ostheim
Dom-Ostwerk (Spankmania)
Dom-Syncronicity][
Dom-Storm
Dom-SpireTemple


I've been snooping around and finally played the Immaculate Map Pack. It is the pack that Dom-Cartridge is in. It is setup like the UT ladder single player. Haven't played it in sp mode or any of the DM maps. Just the 5 Dom maps. Other than Dom-Cartridge all the other maps are plainly average. However, two of the maps are pretty fun. Dom-GrievousVaultXL has a cool atmosphere to it with a fun layout. The other is Dom-Sangrel which is a plain but large level that has some good adventuring to it. File is Ut-Immaculate.zip:

http://www.3ddownloads.com/unrealis...s;jsessionid=1C0CE57F5AA1D6437841909189239868

I've also been checking out some of the unreviewed Dom maps at Nali City to see if any were decent. I've found a few:

Dom-Lathairon

http://nalicity.beyondunreal.com/map_hub.php?mid=5412

Dom-Khorne

http://nalicity.beyondunreal.com/map_hub.php?mid=4886

Dom-Hunalivalley

http://nalicity.beyondunreal.com/map_hub.php?mid=4877


The last one, Dom-Hunalivalley, is definitely intense and prolly the best one out of this current "unknown" bunch. There are a few more unreviewed maps that I'll check out to see if they're worth playing a few games in.
 
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IronMan(Erie)

Member
May 31, 2005
107
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Erie, Pa
I see some discussion about DOM maps and thought I'd add a few that have always been my favorites even though I don't play DOM much.

DOM-Deck 16 ]I[ (by Red Dwarf)
DOM-Frantic (by Plutonic)
DOM-Hysteria (by Entropy & Cyan Longbow)
DOM-Morpheus (by Mad Monk)
DOM-MomentoMori (by Matthias Worch)

I know MomentoMori was mentioned before but I just wanted to comment that I prefer the layout of the map for DOM play over DM. Can't really explain why but it just plays better as a DOM arena. And Morpheus as a DOM map is a nice treat too. All these maps can be found at Nali City except for Frantic which can be found at Plutonic's web site. http://www.planetunreal.com/plutonic/
 

IronMan(Erie)

Member
May 31, 2005
107
0
16
55
Erie, Pa
I downloaded the RA to DM mappack the other day and just started trying the maps out tonight. I went through the 5 that Akuma made and I like them so far. The bot support is very much improved over the RA mod and I'm appreciative that now I can play these maps without the mod.