[UT] How to acces to the Aliases through UScript?

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Mr.Mitchell

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Sep 5, 2001
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the Netherlands
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Is there any way to access the Aliases through UnrealScript?

With Aliases I mean the Aliases that are listed in User.ini in the [Engine.Input] section. I tried to acces the defaultproperties of the Engine.Input class, but the compiler said that Engine.Input does not have a property called Aliases.

I also tried to use the consolecommand "get Engine.Input Aliases" and that returns the first alias in the list. I can't figure out a way to acces the other Aliases.

BTW: This is for plain old UT (not UT2003)
 
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