UT Deployable Node Locker - locked?

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Lungri

New Member
Jun 10, 2008
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I'm using UTed3 and trying to throw down some slowfield/mine spawners from a UTDeployabeNodeLocker but in the in-editor tester, they start out locked, with no immediately visible option to change them. Anyone know how to get these working?
 

Lungri

New Member
Jun 10, 2008
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oops...figured it out, Node Locker isn't the one to use, Deployable Pickup Factory is the right one