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UT Deployable Node Locker - locked?

Discussion in 'Level Editing - Advanced' started by Lungri, Jun 10, 2008.

  1. Lungri

    Lungri New Member

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    I'm using UTed3 and trying to throw down some slowfield/mine spawners from a UTDeployabeNodeLocker but in the in-editor tester, they start out locked, with no immediately visible option to change them. Anyone know how to get these working?
     
  2. Lungri

    Lungri New Member

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    oops...figured it out, Node Locker isn't the one to use, Deployable Pickup Factory is the right one
     

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