I created a model of my Jeep Wrangler and brought it into UT2K4 (Figured I could do some meaningless killing in style), but when I turn the wheels while the vehicle is in moition, it tips over every time...This was done in 3D Max 5.1, and all of the pivot point for the chassis and tires are located at 0,0,0 in the world space. I made the pivots ALL Z-up, and the tires rtate along the X axis. My main root bone in the skeletal structure is also right along the ground. It all looks great, it's just acting more like a Suzuki Samurai than a Jeep Wrangler. Any ideas?