UE2 - UT2kX Unreal Editor v3.0 properties window layout bug

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maxdamage

Unreal Series Fan for life!
Mar 2, 2012
174
70
28
South Africa
I had for a while a serious error in the layout of the properties window as seen in the one attached image. I couldn't figure out why the pop up window was doing that and finally discovered that the section of code in the user.ini and not in the unrealed.ini file in the system folder for UT2k4 as seen below was corrupted and I deleted the section and by doing that,saving the file and reloading unreal ed v3.0 solved the problem as it created new batch of code under [WindowPositions] which has uncorrupted setting positions as seen in the second image.
Code:
[WindowPositions]
Brush Builder=(X=50,Y=95,XL=345,YL=283)
Import Texture=(X=488,Y=156,XL=366,YL=252)
Generic=(X=449,Y=-525,XL=459,YL=311)
LevelProperties=(X=175,Y=175,XL=352,YL=512)
ActorProperties=(X=732,Y=123,XL=352,YL=512)
Rename=(X=517,Y=227,XL=308,YL=109)
Material Properties=(X=325,Y=-6,XL=700,YL=640)
VFToolbar=(X=3,Y=3,XL=448,YL=24)
PictureButton=(X=692,Y=8,XL=22,YL=20)
Surface Properties=(X=243,Y=72,XL=437,YL=267)
WPropertyPage=(X=195,Y=812,XL=0,YL=0)
Terrain Editing=(X=-8,Y=-50,XL=577,YL=426)
SubTools=(X=15,Y=207,XL=542,YL=211)
Matinee=(X=-8,Y=-50,XL=394,YL=426)
Build Options=(X=-8,Y=-50,XL=368,YL=430)
BottomBar=(X=0,Y=0,XL=1298,YL=36)
BottomBarStandard=(X=77,Y=700,XL=1023,YL=35)
TopBar=(X=0,Y=0,XL=1366,YL=32)
ThinScrollBar=(X=64,Y=0,XL=4,YL=654)
EditorToolbar=(X=0,Y=0,XL=68,YL=654)
Sound Browser=(X=4,Y=32,XL=0,YL=0)
Music Browser=(X=4,Y=32,XL=0,YL=0)
Group Browser=(X=4,Y=32,XL=0,YL=0)
WSplitterContainer=(X=190,Y=808,XL=0,YL=0)
WSplitter=(X=186,Y=808,XL=6,YL=0)
WSplitterPane=(X=191,Y=808,XL=0,YL=0)
LIPSinc Browser=(X=-8,Y=-50,XL=512,YL=384)
New Material=(X=382,Y=-595,XL=594,YL=452)
Master Browser=(X=-8,Y=651,XL=160,YL=27)
StaticMeshProperties=(X=4,Y=812,XL=0,YL=0)
Static Mesh Browser=(X=4,Y=733,XL=0,YL=0)
Texture Browser=(X=4,Y=733,XL=0,YL=0)
Actor Browser=(X=4,Y=733,XL=0,YL=0)
Prefab Browser=(X=4,Y=733,XL=0,YL=0)
Animation Browser=(X=4,Y=733,XL=0,YL=0)
Mesh Browser=(X=4,Y=733,XL=0,YL=0)
Load Errors=(X=429,Y=133,XL=491,YL=361)
Check Map=(X=466,Y=177,XL=418,YL=274)
Scale Lights=(X=529,Y=262,XL=291,YL=104)
Tip of the Day=(X=470,Y=178,XL=410,YL=272)
Progress=(X=494,Y=270,XL=362,YL=88)
Search for Actors=(X=516,Y=229,XL=318,YL=170)
Replace Textures=(X=453,Y=129,XL=444,YL=369)
UDN=(X=0,Y=0,XL=1,YL=1)
Find/Replace=(X=288,Y=-76,XL=458,YL=195)
CodeFrame=(X=150,Y=242,XL=811,YL=738)
EditorLog=(X=92,Y=50,XL=450,YL=450)
MdiFrameBottom=(X=76,Y=700,XL=1298,YL=36)
MdiFrameLeft=(X=8,Y=82,XL=68,YL=654)
MdiFrameTop=(X=8,Y=50,XL=1366,YL=32)
 

Attachments

  • ued3bug.png
    ued3bug.png
    377.3 KB · Views: 3
  • ued3restart.png
    ued3restart.png
    473.6 KB · Views: 2
Last edited: