I don't see why you'd want to keep those 64x64-something resolution textures. It's like wanting to have non-S3TC textures instead of S3TCs in Unreal...
The damage is already the same as in UC I think.
All those stats will work with Species Stats Plus, at least for now.
Actually I use S3TC only in UT, never in Unreal. I want the originals as well, make it optional for ****s sake. Sheesh...plus for Unreal conversion, actually I like the flak model, if anyone would port the UC flak over....
The reason why I am replacing the textures for unreal psx conversion is beacuse these are very low detail and low res, much more so than original Unreal textures and I want to minimize package use. They look far worse than the xbox original textures....
But still, the projectile look should be same as in UC, the linkgun especially. And dual assaultrifle should be optional as well since that wasn't in original and it seems to be the same as UT2004 one damage wise and the way it shoots.