Unreal Assault on PS2?

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Romulan

Holding on
Jun 4, 2004
250
0
0
home.fuse.net
Actually, at one point (then) EpicMegaGames was going to do an N64 port of Unreal.

Why not? Reportedly the build they had done for the PS1 ran at 15 fps (or was it 8 fps, I can never remember, either way it was a nice achievement).
 

Shrimp

Seafood splatter
Jan 13, 2003
740
0
16
41
Deep in South Africa
shrimpworks.za.net
Well UT had a PS2 port, and got decent reviews in the PS2 mags, so I don't see why (with a bit of tweaking), this game can't do well too.

But I'm saving up for Gran Turismo 4 and Metal Gear Solid 3 right now *drool*dribble*